Esempio n. 1
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 public StatesInstance(PeeChore master, GameObject worker)
     : base(master)
 {
     bladder         = Db.Get().Amounts.Bladder.Lookup(worker);
     bodyTemperature = Db.Get().Amounts.Temperature.Lookup(worker);
     base.sm.worker.Set(worker, base.smi);
 }
Esempio n. 2
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    protected override void OnPrefabInit()
    {
        base.OnPrefabInit();
        Amounts amounts = base.gameObject.GetAmounts();

        displayPressureAmount = amounts.Add(new AmountInstance(Db.Get().Amounts.AirPressure, base.gameObject));
    }
 protected override void OnPrefabInit()
 {
     base.OnPrefabInit();
     if (addBaseTraits)
     {
         foreach (Klei.AI.Attribute resource in Db.Get().Attributes.resources)
         {
             if (attributes.Get(resource) == null)
             {
                 attributes.Add(resource);
             }
         }
         Traits component = GetComponent <Traits>();
         Trait  trait     = Db.Get().traits.Get(MinionConfig.MINION_BASE_TRAIT_ID);
         component.Add(trait);
         foreach (Disease resource2 in Db.Get().Diseases.resources)
         {
             AmountInstance amountInstance = AddAmount(resource2.amount);
             attributes.Add(resource2.cureSpeedBase);
             amountInstance.SetValue(0f);
         }
         ChoreConsumer component2 = GetComponent <ChoreConsumer>();
         if ((UnityEngine.Object)component2 != (UnityEngine.Object)null)
         {
             component2.AddProvider(GlobalChoreProvider.Instance);
             base.gameObject.AddComponent <QualityOfLifeNeed>();
         }
     }
 }
Esempio n. 4
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 public Instance(IStateMachineTarget master, Def def)
     : base(master, def)
 {
     scaleGrowth         = Db.Get().Amounts.ScaleGrowth.Lookup(base.gameObject);
     scaleGrowth.value   = scaleGrowth.GetMax();
     scaleGrowthModifier = new AttributeModifier(scaleGrowth.amount.deltaAttribute.Id, def.defaultGrowthRate * 100f, CREATURES.MODIFIERS.SCALE_GROWTH_RATE.NAME, false, false, true);
 }
Esempio n. 5
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    private void AddToolTipAmountPercentLine(ToolTip tooltip, AmountInstance amount, MinionIdentity id, bool selected)
    {
        string name = id.GetComponent <KSelectable>().GetName();
        string str  = name + ":  " + Mathf.Round(amount.value).ToString() + "%";

        AddToolTipLine(tooltip, str, selected);
    }
Esempio n. 6
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    private HarvestDesignatable GetMostMatureBranch(out float max_maturity)
    {
        max_maturity = 0f;
        HarvestDesignatable result = null;

        Ref <HarvestDesignatable>[] array = buds;
        for (int i = 0; i < array.Length; i++)
        {
            HarvestDesignatable harvestDesignatable = array[i]?.Get();
            if ((Object)harvestDesignatable != (Object)null)
            {
                AmountInstance amountInstance = Db.Get().Amounts.Maturity.Lookup(harvestDesignatable);
                if (amountInstance != null)
                {
                    float num = amountInstance.value / amountInstance.GetMax();
                    if (num > max_maturity)
                    {
                        max_maturity = num;
                        result       = harvestDesignatable;
                    }
                }
            }
        }
        return(result);
    }
        public Instance(IStateMachineTarget master, Def def)
            : base(master, def)
        {
            incubation = Db.Get().Amounts.Incubation.Lookup(base.gameObject);
            Action <object> handler = OnStore;

            master.Subscribe(856640610, handler);
            master.Subscribe(1309017699, handler);
            Action <object> handler2 = OnOperationalChanged;

            master.Subscribe(1628751838, handler2);
            master.Subscribe(960378201, handler2);
            wildness        = Db.Get().Amounts.Wildness.Lookup(base.gameObject);
            wildness.value  = wildness.GetMax();
            viability       = Db.Get().Amounts.Viability.Lookup(base.gameObject);
            viability.value = viability.GetMax();
            float value = def.baseIncubationRate;

            if (GenericGameSettings.instance.acceleratedLifecycle)
            {
                value = 33.3333321f;
            }
            AttributeModifier modifier = new AttributeModifier(Db.Get().Amounts.Incubation.deltaAttribute.Id, value, CREATURES.MODIFIERS.BASE_INCUBATION_RATE.NAME, false, false, true);

            incubatingEffect = new Effect("Incubating", CREATURES.MODIFIERS.INCUBATING.NAME, CREATURES.MODIFIERS.INCUBATING.TOOLTIP, 0f, true, false, false, null, 0f, null);
            incubatingEffect.Add(modifier);
        }
 public void ReleaseAstronaut(bool fill_bladder)
 {
     if (!releasingAstronaut)
     {
         releasingAstronaut = true;
         MinionStorage             component        = GetComponent <MinionStorage>();
         List <MinionStorage.Info> storedMinionInfo = component.GetStoredMinionInfo();
         for (int num = storedMinionInfo.Count - 1; num >= 0; num--)
         {
             MinionStorage.Info info       = storedMinionInfo[num];
             GameObject         gameObject = component.DeserializeMinion(info.id, Grid.CellToPos(Grid.PosToCell(base.smi.master.transform.GetPosition())));
             if (!((Object)gameObject == (Object)null))
             {
                 if (Grid.FakeFloor[Grid.OffsetCell(Grid.PosToCell(base.smi.master.gameObject), 0, -1)])
                 {
                     gameObject.GetComponent <Navigator>().SetCurrentNavType(NavType.Floor);
                 }
                 if (fill_bladder)
                 {
                     AmountInstance amountInstance = Db.Get().Amounts.Bladder.Lookup(gameObject);
                     if (amountInstance != null)
                     {
                         amountInstance.value = amountInstance.GetMax();
                     }
                 }
             }
         }
         releasingAstronaut = false;
     }
 }
Esempio n. 9
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 static void Postfix(ref string __result, AmountInstance instance)
 {
     if (instance.gameObject.GetSMI <DecorMonitor.Instance>() is DecorMonitor.Instance smi)
     {
         var format = smi.GetYesterdaysAverageDecor() > DecorMonitor.MAXIMUM_DECOR_VALUE ? UI.OVERLAYS.DECOR.MAXIMUM_DECOR : UI.OVERLAYS.DECOR.VALUE;
         __result = string.Format(STRINGS.DUPLICANTS.ATTRIBUTES.QUALITYOFLIFE.DESC_FORMAT, __result, string.Format(format, "", DecorMonitor.MAXIMUM_DECOR_VALUE));
     }
 }
Esempio n. 10
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 /// <summary>
 /// Applied before GetDescription runs.
 /// </summary>
 internal static bool Prefix(AsPercentAmountDisplayer __instance, Amount master,
                             AmountInstance instance, ref string __result)
 {
     // The string builder was a push, but this sure beats string.Format!
     __result = master.Name + ": " + __instance.Formatter.GetFormattedValue(
         __instance.ToPercent(instance.value, instance), TimeSlice.None);
     return(false);
 }
Esempio n. 11
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 public Instance(IStateMachineTarget master)
     : base(master)
 {
     breath    = Db.Get().Amounts.Breath.Lookup(master.gameObject);
     query     = new SafetyQuery(Game.Instance.safetyConditions.RecoverBreathChecker, GetComponent <KMonoBehaviour>(), 2147483647);
     navigator = GetComponent <Navigator>();
     breather  = GetComponent <OxygenBreather>();
 }
 public Instance(IStateMachineTarget master, Def def)
     : base(master, def)
 {
     age = Db.Get().Amounts.Age.Lookup(base.gameObject);
     Subscribe(1119167081, delegate
     {
         RandomizeAge();
     });
 }
    public void Refresh(AmountInstance value_src)
    {
        GameObject gameObject = value_src.gameObject;

        if (!((Object)gameObject == (Object)null))
        {
            KAnimControllerBase component = gameObject.GetComponent <KAnimControllerBase>();
            Vector3             a         = (!((Object)component != (Object)null)) ? (gameObject.transform.GetPosition() + Vector3.down) : component.GetWorldPivot();
            base.transform.SetPosition(a + offset);
            if (value_src != null)
            {
                progressFill.transform.parent.gameObject.SetActive(true);
                float   num        = value_src.value / value_src.GetMax();
                Vector3 localScale = progressFill.rectTransform.localScale;
                localScale.y = num;
                progressFill.rectTransform.localScale = localScale;
                progressToolTip.toolTip = DUPLICANTS.ATTRIBUTES.IMMUNITY.NAME + " " + GameUtil.GetFormattedPercent(num * 100f, GameUtil.TimeSlice.None);
            }
            else
            {
                progressFill.transform.parent.gameObject.SetActive(false);
            }
            int     num2    = 0;
            Amounts amounts = gameObject.GetComponent <Modifiers>().GetAmounts();
            foreach (Disease resource in Db.Get().Diseases.resources)
            {
                float value = amounts.Get(resource.amount).value;
                if (value > 0f)
                {
                    Image image = null;
                    if (num2 < displayedDiseases.Count)
                    {
                        image = displayedDiseases[num2];
                    }
                    else
                    {
                        GameObject gameObject2 = Util.KInstantiateUI(germsImage.gameObject, germsImage.transform.parent.gameObject, true);
                        image = gameObject2.GetComponent <Image>();
                        displayedDiseases.Add(image);
                    }
                    image.color = resource.overlayColour;
                    ToolTip component2 = image.GetComponent <ToolTip>();
                    component2.toolTip = resource.Name + " " + GameUtil.GetFormattedDiseaseAmount((int)value);
                    num2++;
                }
            }
            for (int num3 = displayedDiseases.Count - 1; num3 >= num2; num3--)
            {
                Util.KDestroyGameObject(displayedDiseases[num3].gameObject);
                displayedDiseases.RemoveAt(num3);
            }
            diseasedImage.enabled = false;
            progressFill.transform.parent.gameObject.SetActive(displayedDiseases.Count > 0);
            germsImage.transform.parent.gameObject.SetActive(displayedDiseases.Count > 0);
        }
    }
Esempio n. 14
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    protected override void OnPrefabInit()
    {
        base.OnPrefabInit();
        Components.Health.Add(this);
        amountInstance       = Db.Get().Amounts.HitPoints.Lookup(base.gameObject);
        amountInstance.value = amountInstance.GetMax();
        AmountInstance obj = amountInstance;

        obj.OnDelta = (Action <float>)Delegate.Combine(obj.OnDelta, new Action <float>(OnHealthChanged));
    }
Esempio n. 15
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            /// <summary>
            /// Applied before GetValueString runs.
            /// </summary>
            internal static bool Prefix(StandardAmountDisplayer __instance, Amount master,
                                        AmountInstance instance, ref string __result)
            {
                var text = CACHED_BUILDER;

                text.Clear();
                GetValueString(text, __instance.Formatter, instance, master);
                __result = text.ToString();
                return(false);
            }
Esempio n. 16
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        public StatesInstance(PressureVulnerable master)
            : base(master)
        {
            AmountInstance amountInstance = Db.Get().Amounts.Maturity.Lookup(base.gameObject);

            if (amountInstance != null)
            {
                hasMaturity = true;
            }
        }
 public Instance(IStateMachineTarget master, Def def)
     : base(master, def)
 {
     calories       = Db.Get().Amounts.Calories.Lookup(base.gameObject);
     calories.value = calories.GetMax() * 0.9f;
     stomach        = new Stomach(def.diet, master.gameObject, def.minPoopSizeInCalories);
     metabolism     = base.gameObject.GetAttributes().Add(Db.Get().CritterAttributes.Metabolism);
     deltaCalorieMetabolismModifier = new AttributeModifier(Db.Get().Amounts.Calories.deltaAttribute.Id, 1f, DUPLICANTS.MODIFIERS.METABOLISM_CALORIE_MODIFIER.NAME, true, false, false);
     calories.deltaAttribute.Add(deltaCalorieMetabolismModifier);
 }
    public override string GetDescription(Amount master, AmountInstance instance)
    {
        Growing component = instance.gameObject.GetComponent <Growing>();

        if ((Object)component != (Object)null && component.IsGrowing())
        {
            return(string.Format(CREATURES.STATS.MATURITY.AMOUNT_DESC_FMT, master.Name, formatter.GetFormattedValue(ToPercent(instance.value, instance), GameUtil.TimeSlice.None, null), GameUtil.GetFormattedCycles(component.TimeUntilNextHarvest(), "F1")));
        }
        return(base.GetDescription(master, instance));
    }
        public void RandomizeAge()
        {
            age.value = UnityEngine.Random.value * age.GetMax() * base.def.maxAgePercentOnSpawn;
            AmountInstance amountInstance = Db.Get().Amounts.Fertility.Lookup(base.gameObject);

            if (amountInstance != null)
            {
                amountInstance.value = age.value / age.GetMax() * amountInstance.GetMax() * 1.75f;
                amountInstance.value = Mathf.Min(amountInstance.value, amountInstance.GetMax() * 0.9f);
            }
        }
Esempio n. 20
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    private static bool IsReadyToSpawnAdult(Instance smi)
    {
        AmountInstance amountInstance = Db.Get().Amounts.Age.Lookup(smi.gameObject);
        float          num            = 5f;

        if (GenericGameSettings.instance.acceleratedLifecycle)
        {
            num = 0.005f;
        }
        return(amountInstance.value > num);
    }
 public Instance(IStateMachineTarget master)
     : base(master)
 {
     health     = GetComponent <Health>();
     occupyArea = GetComponent <OccupyArea>();
     internalTemperatureMonitor = base.gameObject.GetSMI <TemperatureMonitor.Instance>();
     internalTemperature        = Db.Get().Amounts.Temperature.Lookup(base.gameObject);
     temperatureTransferer      = base.gameObject.GetComponent <CreatureSimTemperatureTransfer>();
     primaryElement             = base.gameObject.GetComponent <PrimaryElement>();
     attributes = base.gameObject.GetAttributes();
 }
Esempio n. 22
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    protected override bool OnWorkTick(Worker worker, float dt)
    {
        AmountInstance amountInstance = Db.Get().Amounts.Stress.Lookup(worker.gameObject);

        if (amountInstance.value <= stopStressingValue)
        {
            return(true);
        }
        base.OnWorkTick(worker, dt);
        return(false);
    }
    protected override void OnSpawn()
    {
        airConsumptionRate = Db.Get().Attributes.AirConsumptionRate.Lookup(this);
        o2Accumulator      = Game.Instance.accumulators.Add("O2", this);
        co2Accumulator     = Game.Instance.accumulators.Add("CO2", this);
        KSelectable component = GetComponent <KSelectable>();

        component.AddStatusItem(Db.Get().DuplicantStatusItems.BreathingO2, this);
        component.AddStatusItem(Db.Get().DuplicantStatusItems.EmittingCO2, this);
        temperature = Db.Get().Amounts.Temperature.Lookup(this);
        NameDisplayScreen.Instance.RegisterComponent(base.gameObject, this, false);
    }
        public static bool Prefix(BabyMonitor.Instance smi, ref bool __result)
        {
            AmountInstance amountInstance = Db.Get().Amounts.Age.Lookup(smi.gameObject);
            float          num            = CustomizeCritterState.StateManager.State.babyGrowupTime_inDays;

            if (Klei.GenericGameSettings.instance.acceleratedLifecycle)
            {
                num = 0.005f;
            }
            __result = amountInstance.value > num;
            return(false);
        }
Esempio n. 25
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    public float GetProgress()
    {
        float result = 0f;

        if ((bool)base.occupyingObject)
        {
            Amounts        amounts        = base.occupyingObject.GetAmounts();
            AmountInstance amountInstance = amounts.Get(Db.Get().Amounts.Incubation);
            result = ((amountInstance == null) ? 1f : (amountInstance.value / amountInstance.GetMax()));
        }
        return(result);
    }
Esempio n. 26
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            internal static void Postfix(AmountInstance ___rotAmountInstance,
                                         AttributeModifier ___refrigeratedModifier,
                                         AttributeModifier ___frozenModifier)
            {
                var delta = ___rotAmountInstance.deltaAttribute;

                if (delta.GetTotalValue() > 0.0f)
                {
                    // Cannot allow food to gain freshness!
                    delta.Remove(___refrigeratedModifier);
                    delta.Remove(___frozenModifier);
                }
            }
        public Instance(IStateMachineTarget master, Def def)
            : base(master, def)
        {
            fertility = Db.Get().Amounts.Fertility.Lookup(base.gameObject);
            if (GenericGameSettings.instance.acceleratedLifecycle)
            {
                fertility.deltaAttribute.Add(new AttributeModifier(fertility.deltaAttribute.Id, 33.3333321f, "Accelerated Lifecycle", false, false, true));
            }
            float value = 100f / (def.baseFertileCycles * 600f);

            fertileEffect = new Effect("Fertile", CREATURES.MODIFIERS.BASE_FERTILITY.NAME, CREATURES.MODIFIERS.BASE_FERTILITY.TOOLTIP, 0f, false, false, false, null, 0f, null);
            fertileEffect.Add(new AttributeModifier(Db.Get().Amounts.Fertility.deltaAttribute.Id, value, CREATURES.MODIFIERS.BASE_FERTILITY.NAME, false, false, true));
            InitializeBreedingChances();
        }
    public virtual string GetTooltip(Amount master, AmountInstance instance)
    {
        string str = string.Format(master.description, formatter.GetFormattedValue(instance.value, GameUtil.TimeSlice.None, null));

        str += "\n\n";
        str  = ((formatter.DeltaTimeSlice != GameUtil.TimeSlice.PerCycle) ? (str + string.Format(UI.CHANGEPERSECOND, formatter.GetFormattedValue(ToPercent(instance.deltaAttribute.GetTotalDisplayValue(), instance), GameUtil.TimeSlice.PerSecond, null))) : (str + string.Format(UI.CHANGEPERCYCLE, formatter.GetFormattedValue(ToPercent(instance.deltaAttribute.GetTotalDisplayValue(), instance), GameUtil.TimeSlice.PerCycle, null))));
        for (int i = 0; i != instance.deltaAttribute.Modifiers.Count; i++)
        {
            AttributeModifier attributeModifier    = instance.deltaAttribute.Modifiers[i];
            float             modifierContribution = instance.deltaAttribute.GetModifierContribution(attributeModifier);
            str = str + "\n" + string.Format(UI.MODIFIER_ITEM_TEMPLATE, attributeModifier.GetDescription(), formatter.GetFormattedValue(ToPercent(modifierContribution, instance), formatter.DeltaTimeSlice, null));
        }
        return(str);
    }
    protected override void OnPrefabInit()
    {
        Amounts amounts = base.gameObject.GetAmounts();

        maturity        = amounts.Add(new AmountInstance(Db.Get().Amounts.Maturity, base.gameObject));
        baseMaturityMax = new AttributeModifier(maturity.maxAttribute.Id, growthTime / 600f, null, false, false, true);
        maturity.maxAttribute.Add(baseMaturityMax);
        oldAge = amounts.Add(new AmountInstance(Db.Get().Amounts.OldAge, base.gameObject));
        oldAge.maxAttribute.ClearModifiers();
        oldAge.maxAttribute.Add(new AttributeModifier(Db.Get().Amounts.OldAge.maxAttribute.Id, maxAge, null, false, false, true));
        base.OnPrefabInit();
        Subscribe(1119167081, OnNewGameSpawnDelegate);
        Subscribe(1272413801, ResetGrowthDelegate);
    }
Esempio n. 30
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 public StatesInstance(
     DirtyVomitChore master,
     GameObject vomiter,
     StatusItem status_item,
     Notification notification,
     SimUtil.DiseaseInfo diseaseInfo)
     : base(master)
 {
     this.diseaseInfo = diseaseInfo;
     sm.vomiter.Set(vomiter, smi);
     bodyTemperature   = Db.Get().Amounts.Temperature.Lookup(vomiter);
     statusItem        = status_item;
     this.notification = notification;
     vomitCellQuery    = new SafetyQuery(Game.Instance.safetyConditions.VomitCellChecker,
                                         GetComponent <KMonoBehaviour>(), 10);
 }