public static void Shutdown(bool delete) { if (!Started) { return; } Started = false; LibENet.Unload(); if (delete) { LibENet.TryDelete(); } Allocator.Dispose(); Allocator = null; }
public void Dispose() { Allocator.Dispose(); CommandList.Dispose(); }
public void Dispose() { Store.Dispose(); Allocator.Dispose(); }