/// <summary>
 /// constructor to get the necessary variables (user/event id's so we know which images to get from the database, and callback to send the loaded image list)
 /// </summary>
 /// <param name="param_userID"></param>
 /// <param name="param_eventID"></param>
 /// <param name="param_images_loaded_callback"></param>
 public Image_Loading_Handler(
         bool isKeyframes, //true=events, false=images
         int loadingId,
         All_Event_Images_Loaded_Callback param_images_loaded_callback,
         Progress_Callback param_some_images_loaded_callback)
 {
     this.isKeyframes = isKeyframes; //true=events, false=images
     this.loadingId = loadingId;
     this.all_images_loaded_callback = param_images_loaded_callback;
     this.some_images_loaded_callback = param_some_images_loaded_callback;
 }
Esempio n. 2
0
 /// <summary>
 /// constructor to get the necessary variables (user/event id's so we know which images to get from the database, and callback to send the loaded image list)
 /// </summary>
 /// <param name="param_userID"></param>
 /// <param name="param_eventID"></param>
 /// <param name="param_images_loaded_callback"></param>
 public Image_Loading_Handler(
     bool isKeyframes,     //true=events, false=images
     int loadingId,
     All_Event_Images_Loaded_Callback param_images_loaded_callback,
     Progress_Callback param_some_images_loaded_callback)
 {
     this.isKeyframes = isKeyframes; //true=events, false=images
     this.loadingId   = loadingId;
     this.all_images_loaded_callback  = param_images_loaded_callback;
     this.some_images_loaded_callback = param_some_images_loaded_callback;
 } //close constructor()...