Esempio n. 1
0
        /// <summary> 组装出招Vo </summary>
        /// <param name="roleid"></param>
        /// <param name="hitids"></param>
        private MovesVo BuildMovesVo(Int64 roleid, List <double> hitids)
        {
            var move = new MovesVo
            {
                attackId = roleid,
                hitIds   = hitids,
                rolesA   = ConvertRoleFightVo(GetRoles(true, true)),
                rolesB   = ConvertRoleFightVo(GetRoles(false, true)),
                times    = Round
            };

            if (!FirstRoles.Any())
            {
                move.yinA = 0;
            }
            else
            {
                var dic = FirstRoles.First();
                move.yinA = AllRoles.ContainsKey(dic.Value) ? YinCount[AllRoles[dic.Value].user_id] : 0;
            }
            if (!AfterRoles.Any())
            {
                move.yinB = 0;
            }
            else
            {
                var dic = AfterRoles.First();
                move.yinB = AllRoles.ContainsKey(dic.Value) ? YinCount[AllRoles[dic.Value].user_id] : 0;
            }
            return(move);
        }
Esempio n. 2
0
        /// <summary> 获取某一方全体武将 </summary>
        /// <param name="flag">要获取的方位 </param>
        /// <param name="sign">空缺位置是否为null</param>
        private List <Role> GetRoles(bool flag, bool sign)
        {
            var roles = new List <Role>();
            var rs    = flag ? FirstRoles : AfterRoles;

            if (!sign)
            {
                roles.AddRange(from item in rs.Values where AllRoles.ContainsKey(item) select AllRoles[item]);
            }
            else
            {
                for (int i = 1; i <= 5; i++)
                {
                    if (rs.ContainsKey(i))
                    {
                        var roleid = rs[i];
                        if (AllRoles.ContainsKey(roleid))
                        {
                            roles.Add(AllRoles[roleid]);
                        }
                    }
                    else
                    {
                        roles.Add(null);
                    }
                }
            }
            return(roles);
        }
Esempio n. 3
0
        /// <summary> 攻击 </summary>
        /// <param name="roleid">攻击的武将Id</param>
        /// <param name="flag">是否全体攻击</param>
        /// <param name="sign">是否增加气力</param>
        private MovesVo Attack(Int64 roleid, bool flag, bool sign)
        {
            if (!AllRoles.ContainsKey(roleid))
            {
                return(null);
            }
            var roles = new List <Role>();
            var role  = AllRoles[roleid];

            if (sign)
            {
                role.angerCount += 1;
            }
            if (flag)
            {
                roles = GetRoles(!IsFirst, false);
            }
            else
            {
                var r = GetRole();
                if (r == null)
                {
                    return(null);
                }
                roles.Add(r);
            }
            Attack(role, roles, flag);
            var move = BuildMovesVo(role.id, roles.Select(m => Convert.ToDouble(m.id)).ToList());

            RemoveRoleState();
            return(move);
        }
Esempio n. 4
0
        public virtual string CheckAndSetRoles(string roles)
        {
            if (string.IsNullOrWhiteSpace(roles))
                return string.Join(',', RoleNames.Unregistered, RoleNames.Registered);

            var rolesNames = roles.Split(',').Select(x => x.Trim()).ToList()
                .Where(x => AllRoles.ContainsKey(x));
            return string.Join(',', rolesNames);
        }