public AllRankingData( AllRankingData other ) { this.easyData = other.easyData; this.normalData = other.normalData; this.hardData = other.hardData; this.hellData = other.hellData; this.extraData = other.extraData; }
private void InitializeDefault() { var defaultData = (Resources.Load( "DefaultRankingData" ) as GameObject).GetComponent<DefaultRankingData>(); DataList = new AllRankingData( defaultData.AllRankingData ); }