public void SendPoints(int days) { allPoints.AddTechnology(addTechnology * days); allPoints.AddScience(addScience * days); allPoints.AddArmy(addArmy * days); allPoints.AddPopulation(addPopulation * days); allPoints.AddNature(addNature * days); allPoints.AddPower(addEnergy * days); allPoints.Addfood(addFood * days); allPoints.AddWater(addWater * days); }
public void RemovePoints(bool Continue) { if (!Continue) { if (allPoints.money >= moneyRequired) { allPoints.AddPopulation(pop); allPoints.AddNature(nat); allPoints.AddPower(power); allPoints.Addfood(food); allPoints.AddMoney(-moneyRequired); EnablePanel(false); } } else { allPoints.AddPopulation(pop); allPoints.AddNature(nat); allPoints.AddPower(power); allPoints.Addfood(food); } }
public void BuyCompany(int number) { if (requirement.requirement == "") { musicController.CoinSound(); allPoints.money -= CompanyValue; NumberOfCompany += number; CompanyValue += SetCompanyValue; PlayerPrefs.SetInt("NatureCompanieValue", CompanyValue); allPoints.AddPopulation((int)(afectPopulation * PlayerPrefs.GetFloat("Difficult"))); allPoints.AddWater((int)(afectWater * PlayerPrefs.GetFloat("Difficult"))); allPoints.AddNature(afectNature); } else { musicController.ClickSound(); errorMessage.Instantiate(requirement.requirement, 6); } }
public void BuyCompany(int number) { if (requirement.requirement == "") { musicController.CoinSound(); allPoints.AddTechnologyLimit(itenLimit); allPoints.money -= CompanyValue; NumberOfCompany += number; CompanyValue += SetCompanyValue; allPoints.AddTechnology(afectTechnology); PlayerPrefs.SetInt("TechnologyCompanieValue", CompanyValue); allPoints.AddPopulation((int)(afectPopulation * PlayerPrefs.GetFloat("Difficult"))); allPoints.AddNature((int)(afectNature * PlayerPrefs.GetFloat("Difficult"))); allPoints.AddPower((int)(afectEnergy * PlayerPrefs.GetFloat("Difficult"))); } else { musicController.ClickSound(); errorMessage.Instantiate(requirement.requirement, 0); } }