Esempio n. 1
0
        public void Start()
        {
            _isExit          = false;
            _messagesManager = new MessagesManager();
            _network         = new NetworkClientMachine(_messagesManager);
            IAllParameters p = new AllGameOneParameters(this, SceneMenu, SceneGame, _messagesManager);

            _scenario = new ScenarioMachine(p);
            _network.Start();
            _scenario.Start();
        }
Esempio n. 2
0
        public Server()
        {
            _isExit          = false;
            _sceneMenu       = new SceneServerMenu();
            _sceneGame       = new SceneServerGame();
            _messagesManager = new MessagesManager();
            _network         = new NetworkServerMachine(_messagesManager);
            cc = new ConsoleCtrl();
            IAllParameters p = new AllGameOneParameters(this, _sceneMenu, _sceneGame, _messagesManager);

            _scenario = new ScenarioMachine(p);
        }