private void Start()
 {
     gameGraph = AlgorithmProcessing.ExtractWeightedAdjacencyMatrix(nodes);
     //DrawLine();
     DrawLineAllConnectedNodes();
 }
Esempio n. 2
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 public Camera(CameraFactory cameraFactory)
 {
     _lens = cameraFactory.CreateLens();
     _algorithmProcessing = cameraFactory.CreateAlgorithmProcessing();
     _storage             = cameraFactory.CreateStorage();
 }