public void GotoMediumAlert() { if (CurrentAlertnessState != AlertnessStates.Medium) { CurrentAlertnessState = AlertnessStates.Medium; } CurrentAlertnessLevel = TimeToMediumAlert - 0.01f; }
//Set alertness states public void GotoLowAlert() { if (CurrentAlertnessState != AlertnessStates.Low) { CurrentAlertnessState = AlertnessStates.Low; } CurrentAlertnessLevel = 0; }
public void GotoHighAlert() { if (CurrentAlertnessState != AlertnessStates.High) { CurrentAlertnessState = AlertnessStates.High; Destroy(Instantiate(AlertSound, transform.position, transform.rotation), 1); } CurrentAlertnessLevel = MaxAlertness; }