// OnInspector GUI public override void OnInspectorGUI() //2 { base.DrawDefaultInspector(); if (GUILayout.Button("SetPosition")) //8 { AlcoveThirdPartyExperience script = (AlcoveThirdPartyExperience)target; AlcoveThirdPartyExperienceController experienceController = FindObjectOfType <AlcoveThirdPartyExperienceController>(); if (experienceController == null) { Debug.LogError("No Third Party Experience Controller found in scene."); } if (script.m_Data.ExperienceType == ThirdPartyExperienceType.Room && experienceController.m_RoomExperienceTransform == null) { Debug.LogError("No transform for Room type assigned to the ThirdPartyExperienceController."); } else if (script.m_Data.ExperienceType == ThirdPartyExperienceType.Room) { script.transform.position = experienceController.m_RoomExperienceTransform.position; script.transform.rotation = experienceController.m_RoomExperienceTransform.rotation; } else if (script.m_Data.ExperienceType == ThirdPartyExperienceType.Tabletop && experienceController.m_RoomExperienceTransform == null) { Debug.LogError("No transform for Tabletop type assigned to the ThirdPartyExperienceController."); } else if (script.m_Data.ExperienceType == ThirdPartyExperienceType.Tabletop) { script.transform.position = experienceController.m_TableExperienceTransform.position; script.transform.rotation = experienceController.m_TableExperienceTransform.rotation; } } }
public void DestroyThirdPartyExperience(ThirdPartyExperienceType type) { AlcovePositionController.getInstance().ResetThirdPartySpawnPoints(CurrentThirdPartyExperience.GetComponent <AlcoveThirdPartyExperience>().m_Data.ExperienceType); if (CurrentThirdPartyExperience.gameObject != null) { PhotonNetwork.Destroy(CurrentThirdPartyExperience.gameObject); } CurrentThirdPartyExperience = null; }
public void InstantiateThirdPartyExperienceWithNameAndType(string experienceName, ThirdPartyExperienceType type) { Transform instantiationTransform = type == ThirdPartyExperienceType.Tabletop ? m_TableExperienceTransform : m_RoomExperienceTransform; GameObject newExperienceObj = PhotonNetwork.Instantiate(experienceName, instantiationTransform.position, instantiationTransform.rotation, 0, null); AlcoveThirdPartyExperience newExperience = newExperienceObj.GetComponent <AlcoveThirdPartyExperience>(); if (newExperience == null) { Debug.LogError("The root GameObject for an instantiated experience must be assigned the AlcoveThirdPartyExperience component."); } else { CurrentThirdPartyExperience = newExperience; } }
void Awake() { HomeEnvironmentSceneName = SceneManager.GetActiveScene().name; foreach (GameObject alcoveThirdPartyExperience in m_AlcoveThirdPartyExperiences) { if (!alcoveThirdPartyExperience) { continue; } AlcoveThirdPartyExperience experience = alcoveThirdPartyExperience.GetComponent <AlcoveThirdPartyExperience>(); if (experience == null) { Debug.LogException(new Exception("Experience " + alcoveThirdPartyExperience.name + " was assigned to the AlcoveThirdPartyExperienceController without a AlcoveThirdPartyExperience component.")); continue; } CreateExperienceButton(experience.m_Data, experience.gameObject.name); } }