Esempio n. 1
0
    public static GameItem generateAlchemy(AlchemyType type)
    {
        GameItem _itm = new GameItem();
        _itm.type = ItemType.Alchemy;
        _itm.alchemyType = type;
        _itm.setAttributes("alchemy", "description", 7, 100);
        _itm.setAlchemyAttributes(20, TargetTypes.Self, TargetAttribute.Life);

        return _itm;
    }
Esempio n. 2
0
    public static GameItem generateAlchemy(AlchemyType type)
    {
        GameItem _itm = new GameItem();

        _itm.type        = ItemType.Alchemy;
        _itm.alchemyType = type;
        _itm.setAttributes("alchemy", "description", 7, 100);
        _itm.setAlchemyAttributes(20, TargetTypes.Self, TargetAttribute.Life);

        return(_itm);
    }