public static void InitTestSuite(TestContext testContext) { // simulate previous prefab build airline = new Airline(lat, lon); airline.ResetTRackId(); airline.Build(); highway = new Highway(lat, lon); }
public void CanBuild() { Assert.IsInstanceOfType(airline, typeof(Airline)); airline.Build(); Assert.AreEqual(1, airline.Tracks.Count); Assert.AreEqual(181, airline.Tracks[0].Nodes.Count); Assert.AreEqual(-MapSize / 2, airline.Tracks[0].Nodes[0].MapY); Assert.AreEqual(MapSize / 2, airline.Tracks[0].Nodes[180].MapY); Assert.AreEqual("Airplane Path", airline.Tracks[0].Nodes[0].Prefab); Assert.AreEqual("North/South connection", airline.Tracks[0].Nodes[180].Name); Assert.AreEqual(1100, airline.Tracks[0].Nodes[180].Elevation); Assert.AreEqual(Tracktype.Airline, airline.Tracks[0].Type); airline.ToCSV(@"D:\Downloads\airlines.csv"); }
private void BuildButtonClick(UIComponent component, UIMouseEventParameter eventParam) { Debug.Log("Starting build"); // generate Airplane line, north / south Airline airline = new Airline(lat, lon); airline.Build(); foreach (Track track in airline.Tracks) { foreach (Node node in track.Nodes) { //BuildTool.instance.ActionQueue.Enqueue(node); } } Debug.Log("Airline generated"); Builds.Stream stream = new Builds.Stream(lat, lon); int unresolved = stream.Build(); Debug.Log($"OSM canals fetched, {stream.Tracks.Count} tracks, {unresolved} unresolved segments!"); foreach (Track track in stream.Tracks) { foreach (Node node in track.Nodes) { Vector3 pos = new Vector3(node.MapX, 0, node.MapY); node.TerrainHeight = TerrainManager.instance.SampleRawHeightSmooth(pos); BuildTool.instance.ActionQueue.Enqueue(node); } } Canal canal = new Canal(lat, lon); unresolved = canal.Build(); Debug.Log($"OSM canals fetched, {canal.Tracks.Count} tracks, {unresolved} unresolved segments!"); foreach (Track track in canal.Tracks) { foreach (Node node in track.Nodes) { Vector3 pos = new Vector3(node.MapX, 0, node.MapY); node.TerrainHeight = TerrainManager.instance.SampleRawHeightSmooth(pos); BuildTool.instance.ActionQueue.Enqueue(node); } } River river = new River(lat, lon); unresolved = river.Build(); Debug.Log($"OSM rivers fetched, {river.Tracks.Count} tracks, {unresolved} unresolved segments!"); foreach (Track track in river.Tracks) { foreach (Node node in track.Nodes) { Vector3 pos = new Vector3(node.MapX, 0, node.MapY); node.TerrainHeight = TerrainManager.instance.SampleRawHeightSmooth(pos); BuildTool.instance.ActionQueue.Enqueue(node); } } Highway highway = new Highway(lat, lon); unresolved = highway.Build(); Debug.Log($"OSM highways fetched, {highway.Tracks.Count} tracks, {unresolved} unresolved segments!"); foreach (Track track in highway.Tracks) { foreach (Node node in track.Nodes) { BuildTool.instance.ActionQueue.Enqueue(node); } } }