Esempio n. 1
0
        public void GetAirdrop(Vector3 position)
        {
            var nodes = LevelNodes.nodes.OfType <AirdropNode>().Where(k => k.id != 0).ToList();

            AirdropNode airdropNode = nodes[UnityEngine.Random.Range(0, nodes.Count())];

            LevelManager.airdrop(position, airdropNode.id, Provider.modeConfigData.Events.Airdrop_Speed);
        }
 public void MassDrop()
 {
     time = Configuration.Instance.MassAirdropTimeRangeEnabled ? Random.Range(Configuration.Instance.MassAirdropTimeMin, Configuration.Instance.MassAirdropTimeMax) : Configuration.Instance.MassAirdropInterval;
     UnturnedChat.Say(Translate("massdrop_coming"), UnturnedChat.GetColorFromName(Configuration.Instance.MassDropColor, Color.green));
     for (byte i = 0; i < Configuration.Instance.MassAirdropCount; i++)
     {
         AirdropNode airdropNode = Nodes[Random.Range(0, Nodes.Count)];
         LevelManager.airdrop(airdropNode.point, airdropNode.id, Provider.modeConfigData.Events.Airdrop_Speed);
     }
 }
Esempio n. 3
0
        public static void AirdropAll()
        {
            Random        rand       = new Random();
            List <ushort> Airdropids = new List <ushort>();

            foreach (Node n in LevelNodes.nodes)
            {
                if (n.type == ENodeType.AIRDROP)
                {
                    AirdropNode node = (AirdropNode)n;
                    Airdropids.Add(node.id);
                }
            }

            foreach (var p in Provider.clients)
            {
                int id = rand.Next(Airdropids.Count);
                LevelManager.airdrop(p.player.transform.position, Airdropids[id]);
                UnturnedChat.Say(p.playerID.steamID, Plugin.Instance.Translate("airdropall_message", UnturnedPlayer.FromCSteamID(p.playerID.steamID).DisplayName), Color.green);
            }
        }