void SetInitialReferences() { aircraft_AniMaster = GetComponent <Aircraft_AniMaster>(); Ani = GetComponent <Animator>(); }
void Awake() { Instance = this; }
void SetInitialReferences() { aircraft_AniMaster = GetComponent <Aircraft_AniMaster>(); Ani = GetComponent <Animator>(); }
void Awake() { Instance = this; }