Esempio n. 1
0
    public void enteredDetectionRange(AirStream stream)
    {
        if (!isInDetectionRange)
        {
            //user is not in detection range yet, so entering detection range
            detectedAirStream = stream;
        }
        else if (!isInAirstream && detectedAirStream != stream)
        {
            if (stream.isClostestAirstream(this, stream, detectedAirStream))
            {
                //user detected an airstream that is closest. user is not in an airstream
                detectedAirStream = stream;
            }
            else
            {
                //user detected an airstream but it is NOT closest. user is not in an airstream
            }
        }
        if (isInAirstream && !detectedAirStreams.Contains(stream) && stream != detectedAirStream)
        {
            //user is in an airstream and detected by another airstream
            stream.enterParticleStream(this, stream.getOtherPoint(detectedAirStream.ps.transform));
        }

        detectedAirStreams.Add(stream);
        stream.inDetectionRange.Add(this);

        detectedAirstreamsCount++;
    }
Esempio n. 2
0
    /// <summary>
    /// Frame when Deltaflyer entered an airstream
    /// </summary>
    /// <param name="movingDirection"></param>
    public void enteredAirstream(AirStream stream)
    {
        Debug.Log("entered an airstream");
        stream.inAirstream.Add(this);
        currentAirStream  = stream;
        detectedAirStream = stream;

        Transform movingDir = stream.getMovingToPoint(this);

        foreach (AirStream tempStream in detectedAirStreams)
        {
            tempStream.enterParticleStream(this, stream.getOtherPoint(movingDir));
        }
        detectedAirStream.enterParticleStream(this, movingDir);

        inputMngr.velocity *= 2;

        foreach (ContactPoint cp in contactPoints)
        {
            cp.force = 40;
        }

        //foreach (AirStream tmpAs in detectedAirStreams)
        //{
        //    tmpAs.notifyParticles.gameObject.SetActive(true);
        //}
    }