Esempio n. 1
0
 void OnTriggerEnter(Collider other)
 {
     source.clip = open;
     source.Play();
     // get the receiver objects
     GameObject [] receivers = GameObject.FindGameObjectsWithTag("DFAAgent");
     // for each receiver object
     foreach (GameObject obj in receivers)
     {
         // Get the script
         AgentReceiver r = (AgentReceiver)obj.GetComponent(typeof(AgentReceiver));
         // call the receiver post method
         r.postMessage("0");
     }
 }
Esempio n. 2
0
 void OnTriggerExit(Collider other)
 {
     enemyPathfinder.GetComponent <pathAgentScript>().pathTrigger = true;
     source.clip = closed;
     source.Play();
     // get the receiver objects
     GameObject[] receivers = GameObject.FindGameObjectsWithTag("DFAAgent");
     // for each receiver object
     foreach (GameObject obj in receivers)
     {
         // Get the script
         AgentReceiver r = (AgentReceiver)obj.GetComponent(typeof(AgentReceiver));
         // call the receiver post method
         r.postMessage("0");
     }
 }
Esempio n. 3
0
 void OnTriggerEnter(Collider other)
 {
     if (!triggered)
     {
         enemyPathfinder.GetComponent <pathAgentScript>().pathTrigger = true;
         // get the receiver objects
         GameObject[] receivers = GameObject.FindGameObjectsWithTag("DFAAgent");
         // for each receiver object
         foreach (GameObject obj in receivers)
         {
             // Get the script
             AgentReceiver r = (AgentReceiver)obj.GetComponent(typeof(AgentReceiver));
             // call the receiver post method
             triggered = true;
             r.postMessage("3");
         }
     }
 }
Esempio n. 4
0
 void OnTriggerEnter(Collider other)
 {
     if (!triggered)
     {
         AudioSource source = GetComponent <AudioSource>();
         source.clip = explosion;
         source.Play();
         // get the receiver objects
         GameObject[] receivers = GameObject.FindGameObjectsWithTag("DFAAgent");
         // for each receiver object
         foreach (GameObject obj in receivers)
         {
             // Get the script
             AgentReceiver r = (AgentReceiver)obj.GetComponent(typeof(AgentReceiver));
             // call the receiver post method
             triggered = true;
             r.postMessage("4");
         }
     }
 }