private void AgentLockHandler(object sender, Agent.LockEventArgs e) { // Invoke((MethodInvoker)delegate() // { // UpdateVisibility(); // UpdateButtonStates(); // }); }
private void AgentLockHandler(object sender, Agent.LockEventArgs e) { if (InvokeRequired) { Invoke((MethodInvoker) delegate() { AgentLockHandler(sender, e); }); return; } UpdateVisibility(); UpdateButtonStates(); }
private void Agent_Locked(object aSender, Agent.LockEventArgs aEventArgs) { UpdateUI(); }
private void Agent_Locked(object sender, Agent.LockEventArgs e) { UpdateUI(); }
void mAgent_Locked(object sender, Agent.LockEventArgs e) { // TODO figure out how to invoke Qt UI thread UpdateUIState(); }