Esempio n. 1
0
        public frmCapabilities()
        {
            InitializeComponent();

            AgateLib.DisplayLib.DisplayWindow wind = AgateLib.DisplayLib.DisplayWindow.CreateFromControl(this);

            Text += " ";
            Text += AgateLib.DisplayLib.Display.Impl.GetType().FullName;

            propertyGrid1.SelectedObject = AgateLib.DisplayLib.Display.Caps;
        }
Esempio n. 2
0
        private void SpriteEditor_Load(object sender, EventArgs e)
        {
            if (DesignMode)
            {
                return;
            }
            if (Parent == null)
            {
                return;
            }

            wind = new AgateLib.DisplayLib.DisplayWindow(AgateLib.DisplayLib.CreateWindowParams.FromControl(agateRenderTarget1));
        }
Esempio n. 3
0
        private void SpriteEditor_Load(object sender, EventArgs e)
        {
            if (DesignMode)
            {
                return;
            }
            if (Parent == null)
            {
                return;
            }

            wind = new AgateLib.DisplayLib.DisplayWindow(AgateLib.DisplayLib.CreateWindowParams.FromControl(agateRenderTarget1,
                                                                                                            new AgateLib.Geometry.CoordinateSystems.NativeCoordinates()));
        }
        public FrameBufferWindow(Size size, SwapChain swap, AgateLib.DisplayLib.DisplayWindow attachedWindow, Direct3D.Surface backBuffer, Direct3D.Surface backDepthStencil)
        {
            mDisplay        = (SDX_Display)AgateLib.DisplayLib.Display.Impl;
            mAttachedWindow = attachedWindow;

            mSize             = size;
            mSwap             = swap;
            mBackBuffer       = backBuffer;
            mBackDepthStencil = backDepthStencil;

            if (mBackDepthStencil != null)
            {
                SetHasDepthStencil(mBackDepthStencil.Description.Format);
            }
        }