Esempio n. 1
0
        public CommandHandlingService(IServiceProvider provider, DiscordSocketClient discord, CommandService commands)
        {
            InitializeLoader();
            LoadDatabase();
            _discord  = discord;
            _commands = commands;
            _provider = provider;

            _epService         = _provider.GetService <EPService>();
            _afkSertvice       = _provider.GetService <AfkSertvice>();
            _updateService     = _provider.GetService <UserGuildUpdateService>();
            _starBoardService  = _provider.GetService <StarBoardService>();
            _musicService      = _provider.GetService <MusicService>();
            _modService        = _provider.GetService <ModService>();
            _blackListService  = _provider.GetService <BlackListService>();
            _ratelimitService2 = _provider.GetService <RatelimitService2>();
            _globalBans        = _provider.GetService <GlobalBanService>();
            _playingService    = new PlayingWith(_discord);

            SentryService.client = _discord;


            ChangelogService.LoadChangelog();

            _discord.MessageReceived       += _epService.IncreaseEP;
            _discord.MessageReceived       += _afkSertvice.Client_MessageReceived;
            _discord.UserJoined            += _updateService.UserJoined;
            _discord.UserLeft              += _updateService.UserLeft;
            _discord.ReactionAdded         += _starBoardService.StarAddedNew;
            _discord.ReactionRemoved       += _starBoardService.StarRemovedNew;
            _discord.UserVoiceStateUpdated += _musicService.CheckIfAlone;

            //Bans

            _discord.UserBanned   += _modService.Client_UserBanned;
            _discord.UserUnbanned += _modService.Client_UserUnbanned;

            //Modlog

            _discord.MessageDeleted += _modService.Client_MessageDeleted;
            _discord.RoleCreated    += _modService.Client_RoleCreated;
            _discord.RoleDeleted    += _modService.Client_RoleDeleted;
            _discord.RoleUpdated    += _modService.Client_RoleUpdated;

            _discord.ChannelCreated   += _modService.Client_ChannelCreated;
            _discord.ChannelDestroyed += _modService.Client_ChannelDestroyed;
            _discord.ChannelUpdated   += _modService.Client_ChannelUpdated;

            _discord.GuildUpdated += _modService.Client_GuildUpdated;

            //Owner

            _discord.MessageReceived += MessageReceived;
            _discord.GuildAvailable  += Client_GuildAvailable;
            _discord.JoinedGuild     += Client_JoinedGuild;
            _discord.LeftGuild       += Client_LeftGuild;

            //CommandService
            _commands.Log += CommandsOnLog;
        }
Esempio n. 2
0
 public Afk(AfkSertvice afkService)
 {
     _afkService = afkService;
 }