Esempio n. 1
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        public void DrawTransformed <TPixel>(TestImageProvider <TPixel> provider)
            where TPixel : struct, IPixel <TPixel>
        {
            using (Image <TPixel> image = provider.GetImage())
                using (var blend = Image.Load <TPixel>(TestFile.Create(TestImages.Bmp.Car).Bytes))
                {
                    AffineTransformBuilder builder = new AffineTransformBuilder()
                                                     .AppendRotationDegrees(45F)
                                                     .AppendScale(new SizeF(.25F, .25F))
                                                     .AppendTranslation(new PointF(10, 10));

                    // Apply a background color so we can see the translation.
                    blend.Mutate(x => x.Transform(builder));
                    blend.Mutate(x => x.BackgroundColor(Color.HotPink));

                    // Lets center the matrix so we can tell whether any cut-off issues we may have belong to the drawing processor
                    var position = new Point((image.Width - blend.Width) / 2, (image.Height - blend.Height) / 2);
                    image.Mutate(x => x.DrawImage(blend, position, .75F));

                    image.DebugSave(provider, appendSourceFileOrDescription: false, appendPixelTypeToFileName: false);
                    image.CompareToReferenceOutput(ImageComparer.TolerantPercentage(0.002f),
                                                   provider,
                                                   appendSourceFileOrDescription: false,
                                                   appendPixelTypeToFileName: false);
                }
        }
Esempio n. 2
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        public override void DrawPoint(IImageProcessingContext context, float scale, PointF point)
        {
            float      width     = scale * Size.Width;
            float      height    = scale * Size.Height;
            float      x         = point.X - scale * Size.Width / 2;
            float      y         = point.Y - scale * Size.Height / 2;
            RectangleF rectangle = new RectangleF(x, y, width, height);

            if (Image != null)
            {
                PointF position = new PointF(Size.Width / 2, Size.Height / 2);
                AffineTransformBuilder affineTransformBuilder = new AffineTransformBuilder()
                                                                .AppendScale(scale)
                                                                .AppendTranslation(new PointF(rectangle.X, rectangle.Y));
                //using (Image<Rgba32> tmpImage = Image.Clone())
                //{
                //    tmpImage.Mutate(processing =>
                //    {
                //        processing.Transform(affineTransformBuilder);
                //        context.DrawImage(tmpImage, 1);
                //    });
                //}
                Image.Mutate(processing =>
                {
                    processing.Transform(affineTransformBuilder);
                    context.DrawImage(Image, 1);
                });
            }
            PointF[] points = rectangle.ToPoints();
            DrawOutLine(context, scale, points.ToPath());
        }
Esempio n. 3
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        public static IImageProcessingContext Rotate(this IImageProcessingContext source, float degrees, Vector2 origin)
        {
            var affineBuilder = new AffineTransformBuilder();

            affineBuilder.AppendRotationDegrees(degrees, origin);

            source.Transform(affineBuilder);

            return(source);
        }
Esempio n. 4
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        private AffineTransformBuilder GetRotation()
        {
            Random random          = new Random();
            var    builder         = new AffineTransformBuilder();
            var    width           = random.Next(10, Width);
            var    height          = random.Next(10, Height);
            var    pointF          = new PointF(width, height);
            var    rotationDegrees = random.Next(0, MaxRotationDegrees);
            var    result          = builder.PrependRotationDegrees(rotationDegrees, pointF);

            return(result);
        }
Esempio n. 5
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        public static Bitmap ComposeImage(Bitmap sourceImage, string descriptionText, float confidence, bool isOld, bool isBlackAndWhitePhoto, float expensiveMultiplier, bool isPainting, bool isSign, int?extractedYear, string extractedLocale, Random random)
        {
            Bitmap drawnBitmap = null;

            if (isPainting || isSign)
            {
                drawnBitmap = ImageTransforms.ComposeImageOntoPhoto(sourceImage);
            }
            else
            {
                drawnBitmap = sourceImage.Clone();
            }

            PriceRange priceRange = GetPriceRange(descriptionText, confidence, expensiveMultiplier, random);
            int        year       = GetYear(drawnBitmap, isOld, isBlackAndWhitePhoto, extractedYear);

            string localePhrase = (extractedLocale != null ? (", " + extractedLocale) : "");

            string fullCaption = descriptionText + String.Format(" (ca. {0}{1})\n ${2}-${3}", year, localePhrase, PriceRange.FormatPrice(priceRange.lowPrice), PriceRange.FormatPrice(priceRange.highPrice));

            Bitmap footerImage = LoadImage(LoadImageType.Source, "footer.png");

            float scale         = (float)drawnBitmap.Width / (float)footerImage.Width;
            float footerHeight  = scale * footerImage.Height;
            float footerOriginY = drawnBitmap.Height - footerHeight;

            float textOriginY = footerOriginY + 10.0f * scale;
            float textOriginX = 200.0f * scale;

            int fontSize = (int)(33 * scale);

            FontFamily family = GetCaptionFontFamily();

            Font font = new Font(family, fontSize, FontStyle.Bold);

            TextGraphicsOptions textGraphicsOptions = new TextGraphicsOptions();

            textGraphicsOptions.TextOptions.WrapTextWidth = drawnBitmap.Width - textOriginX - 10;

            AffineTransformBuilder footerTransformBuilder = new AffineTransformBuilder()
                                                            .AppendScale(new SizeF(scale, scale));

            footerImage.Mutate(x => x.Transform(footerTransformBuilder));

            drawnBitmap.Mutate(x => x.DrawImage(footerImage, new SixLabors.ImageSharp.Point(0, (int)footerOriginY), new GraphicsOptions())
                               .DrawText(textGraphicsOptions, fullCaption, font, NamedColors.White, new PointF(textOriginX + 1, textOriginY + 1)));

            return(drawnBitmap);
        }
Esempio n. 6
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        public static Bitmap ResizeToWithinAnalysisLimits(Bitmap originalImage)
        {
            if (IsWithinAnalysisLimits(originalImage))
            {
                return(originalImage);
            }

            Bitmap scaledImage = originalImage.Clone();

            float scale = (float)maxImageDimension / Math.Max(originalImage.Width, originalImage.Height);

            AffineTransformBuilder footerTransformBuilder = new AffineTransformBuilder().AppendScale(scale);

            scaledImage.Mutate(x => x.Transform(footerTransformBuilder));

            return(scaledImage);
        }
Esempio n. 7
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        public void ImageShouldDrawTransformedImage <TPixel>(TestImageProvider <TPixel> provider, PixelColorBlendingMode mode)
            where TPixel : struct, IPixel <TPixel>
        {
            using (Image <TPixel> image = provider.GetImage())
                using (var blend = Image.Load <TPixel>(TestFile.Create(TestImages.Bmp.Car).Bytes))
                {
                    AffineTransformBuilder builder = new AffineTransformBuilder()
                                                     .AppendRotationDegrees(45F)
                                                     .AppendScale(new SizeF(.25F, .25F))
                                                     .AppendTranslation(new PointF(10, 10));

                    // Apply a background color so we can see the translation.
                    blend.Mutate(x => x.Transform(builder).BackgroundColor(NamedColors <TPixel> .HotPink));

                    // Lets center the matrix so we can tell whether any cut-off issues we may have belong to the drawing processor
                    var position = new Point((image.Width - blend.Width) / 2, (image.Height - blend.Height) / 2);
                    image.Mutate(x => x.DrawImage(blend, position, mode, .75F));
                    image.DebugSave(provider, new[] { "Transformed" });
                }
        }
Esempio n. 8
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        /// <inheritdoc/>
        public override void DrawImage(
            OxyImage source,
            double srcX,
            double srcY,
            double srcWidth,
            double srcHeight,
            double destX,
            double destY,
            double destWidth,
            double destHeight,
            double opacity,
            bool interpolate)
        {
            if (source == null)
            {
                return;
            }

            var dest  = new RectangleF((float)this.Convert(destX), (float)this.Convert(destY), (float)this.Convert(destWidth), (float)this.Convert(destHeight));
            var src   = new RectangleF((float)srcX, (float)srcY, (float)srcWidth, (float)srcHeight);
            var scale = new SizeF(dest.Width / src.Width, dest.Height / src.Height);

            // if we are outside the image, quit now
            if (dest.Right < 0 || dest.Left >= this.image.Width || dest.Bottom < 0 || dest.Top >= this.image.Height)
            {
                return;
            }

            // crop the bounds so that they are within the image bounds (this is necessary because we have to create a resized version of the cropped source image)
            var cropLeft   = dest.Left < 0 ? -dest.Left : 0;
            var cropTop    = dest.Top < 0 ? -dest.Top : 0;
            var cropRight  = dest.Right >= this.image.Width ? dest.Right - this.image.Width : 0;
            var cropBottom = dest.Bottom >= this.image.Height ? dest.Bottom - this.image.Height : 0;

            dest = RectangleF.FromLTRB(dest.Left + cropLeft, dest.Top + cropTop, dest.Right - cropRight, dest.Bottom - cropBottom);
            src  = RectangleF.FromLTRB(src.Left + (cropLeft / scale.Width), src.Top + (cropTop / scale.Height), src.Right - (cropRight / scale.Width), src.Bottom - (cropBottom / scale.Height));

            var bytes       = source.GetData();
            var sourceImage = SixLabors.ImageSharp.Image.Load(bytes);

            var resampler = interpolate ? KnownResamplers.Triangle : KnownResamplers.NearestNeighbor;

            /* The idea now is to roughly crop the source before we resize and then precisely crop it, before drawing it onto the target
             * The steps required are:
             *   - Crop the source image to -1/+2 pixel bounds (may need to increase these bounds depending on the resampler)
             *   - Add a one pixel 'mirror' border, so that we can a clamped edge when interpolating
             *   - Resize the source image by the appropriate scale with the appropriate resampler, simultaneously offseting by the non-integer parts of dest and src
             *   - Crop to exactly what we want
             *   - Draw the source image onto the destination image
             */

            var doPad = interpolate;

            var srcRough = new Rectangle((int)Math.Floor(src.X), (int)Math.Floor(src.Y), (int)Math.Ceiling(src.Width + 3), (int)Math.Ceiling(src.Height + 3));

            srcRough.Intersect(sourceImage.Bounds());
            var srcOffset = new PointF(srcRough.X - src.X, srcRough.Y - src.Y);

            srcOffset.Offset(0.5f, 0.5f); // texel alignment for resampler
            if (doPad)
            {
                srcOffset.Offset(-1f, -1f); // offset from padding
            }

            var destOffset = new PointF(dest.X - (float)Math.Floor(dest.X), dest.Y - (float)Math.Floor(dest.Y));
            var destRough  = new Rectangle(0, 0, (int)Math.Ceiling(dest.Width), (int)Math.Ceiling(dest.Height));

            var rescale = new AffineTransformBuilder().AppendTranslation(srcOffset).AppendScale(scale);

            try
            {
                sourceImage.Mutate(img =>
                {
                    img.Crop(srcRough);

                    if (doPad)
                    {
                        img.Pad(srcRough.Width + 2, srcRough.Height + 2);
                    }
                });

                if (doPad)
                {
                    sourceImage[0, 0] = sourceImage[1, 1];
                    sourceImage[sourceImage.Width - 1, 0]  = sourceImage[sourceImage.Width - 2, 1];
                    sourceImage[0, sourceImage.Height - 1] = sourceImage[1, sourceImage.Height - 2];
                    sourceImage[sourceImage.Width - 1, sourceImage.Height - 1] = sourceImage[sourceImage.Width - 2, sourceImage.Height - 2];

                    for (int x = 1; x < sourceImage.Width - 1; x++)
                    {
                        sourceImage[x, 0] = sourceImage[x, 1];
                        sourceImage[x, sourceImage.Height - 1] = sourceImage[x, sourceImage.Height - 2];
                    }

                    for (int y = 1; y < sourceImage.Height - 1; y++)
                    {
                        sourceImage[0, y] = sourceImage[1, y];
                        sourceImage[sourceImage.Width - 1, y] = sourceImage[sourceImage.Width - 2, y];
                    }
                }

                sourceImage.Mutate(img =>
                {
                    img.Transform(rescale, resampler);
                    destRough.Intersect(sourceImage.Bounds());
                    img.Crop(destRough);
                });

                this.Target.Mutate(img =>
                {
                    img.DrawImage(sourceImage, new Point((int)dest.X, (int)dest.Y), new GraphicsOptions(interpolate, (float)opacity));
                });
            }
            catch (ImageProcessingException)
            {
                // Swallow: it's probably because we are trying to render outside of the image: https://github.com/SixLabors/ImageSharp/pull/877
                // TODO: verify that we are trying to render outside of the image... somehow
                //  - I don't think this can be done without having to track the ImageSharp code unhealthily closely
            }
            finally
            {
                sourceImage.Dispose();
            }
        }
Esempio n. 9
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    private static void createTexture()
    {
        if (texturehandle >= 0)
        {
            GL.DeleteTexture(texturehandle);
        }
        texturehandle = GL.GenTexture();

        atlas?.Dispose();
        atlas = new Image <Rgba32>(1, 1, Color.Transparent);

        coordinates.Clear();

        textures.Values.ToList().ForEach(x => {
            if (coordinates.ContainsKey(x.ID))
            {
                return;
            }

            var _canvas    = new Image <Rgba32>(Math.Max(atlas.Width, x.TextureImage.Width), atlas.Height + x.TextureImage.Height, Color.Transparent);
            var _transform = new AffineTransformBuilder().AppendTranslation(new PointF(0, atlas.Height));
            var _texture   = x.TextureImage.Clone();

            _texture.Mutate(y
                            => y.Flip(FlipMode.Vertical).Transform(_transform)
                            );
            _canvas.Mutate(y
                           => y.DrawImage(atlas, 1).DrawImage(_texture, 1)
                           );

            coordinates.Add(x.ID, (new Vector2(0, atlas.Height), new Vector2(_texture.Width, _canvas.Height)));

            _texture.Dispose();
            atlas.Dispose();
            atlas = _canvas.Clone();
            _canvas.Dispose();
        });

        // Create a byte array for OpenGL
        var _pixels = new List <byte>(4 * atlas.Width * atlas.Height);

        for (int y = 0; y < atlas.Height; y++)
        {
            for (int x = 0; x < atlas.Width; x++)
            {
                _pixels.Add(atlas[x, y].R);
                _pixels.Add(atlas[x, y].G);
                _pixels.Add(atlas[x, y].B);
                _pixels.Add(atlas[x, y].A);
            }
        }

        string _label = "atlas";

        GL.ActiveTexture(TextureUnit.Texture0);
        GL.BindTexture(TextureTarget.Texture2D, texturehandle);
        GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba, atlas.Width, atlas.Height, 0, PixelFormat.Rgba, PixelType.UnsignedByte, _pixels.ToArray());
        GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMagFilter.Linear);
        GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Nearest);
        GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
        GL.ObjectLabel(ObjectLabelIdentifier.Texture, texturehandle, _label.Length, _label);
    }
Esempio n. 10
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        public byte[] Generate(string text)
        {
            byte[] result;

            using (var imgText = new Image <Rgba32>(Width, Height))
            {
                float  position  = 0;
                Random random    = new Random();
                byte   startWith = (byte)random.Next(5, 10);
                imgText.Mutate(ctx => ctx.BackgroundColor(Color.Transparent));
                FontFamily fontFamily = FontFamilies[random.Next(0, FontFamilies.Length)];
                Font       font       = new Font(fontFamily, FontSize, FontStyle);

                foreach (char c in text)
                {
                    var location = new PointF(startWith + position, random.Next(6, 13));
                    imgText.Mutate(ctx => ctx.DrawText(c.ToString(), font, TextColor[random.Next(0, TextColor.Length)], location));
                    position += TextMeasurer.Measure(c.ToString(), new RendererOptions(font, location)).Width;
                }

                AffineTransformBuilder rotation = GetRotation();
                imgText.Mutate(ctx => ctx.Transform(rotation));

                ushort size = (ushort)TextMeasurer.Measure(text, new RendererOptions(font)).Width;
                var    img  = new Image <Rgba32>(size + 10 + 5, Height);
                img.Mutate(ctx => ctx.BackgroundColor(Color.White));

                Parallel.For(0, DrawLines, i =>
                {
                    int x0 = random.Next(0, random.Next(0, 30));
                    int y0 = random.Next(10, img.Height);
                    int x1 = random.Next(img.Width / 2, img.Width);
                    int y1 = random.Next(0, img.Height);
                    img.Mutate(ctx =>
                               ctx.DrawLines(TextColor[random.Next(0, TextColor.Length)],
                                             GenerateNextFloat(MinLineThickness, MaxLineThickness),
                                             new PointF[] { new PointF(x0, y0), new PointF(x1, y1) })
                               );
                });

                img.Mutate(ctx => ctx.DrawImage(imgText, 0.80f));

                Parallel.For(0, NoiseRate, i =>
                {
                    int x0 = random.Next(0, img.Width);
                    int y0 = random.Next(0, img.Height);
                    img.Mutate(
                        ctx => ctx
                        .DrawLines(NoiseRateColor[random.Next(0, NoiseRateColor.Length)],
                                   GenerateNextFloat(0.5, 1.5), new PointF[] { new Vector2(x0, y0), new Vector2(x0, y0) })
                        );
                });

                img.Mutate(x =>
                {
                    x.Resize(Width, Height);
                });

                using (var ms = new MemoryStream())
                {
                    img.Save(ms, Encoder);
                    result = ms.ToArray();
                }
            }

            return(result);
        }
        public byte[] Generate(string stringText)
        {
            byte[] result;

            using (var imgText = new Image <Rgba32>(_options.Width, _options.Height))
            {
                float  position  = 0;
                Random random    = new Random();
                byte   startWith = (byte)random.Next(5, 10);
                imgText.Mutate(ctx => ctx.BackgroundColor(Color.Transparent));

                string fontName = _options.FontFamilies[random.Next(0, _options.FontFamilies.Length)];
                Font   font     = SystemFonts.CreateFont(fontName, _options.FontSize, _options.FontStyle);

                foreach (char c in stringText)
                {
                    var location = new PointF(startWith + position, random.Next(6, 13));
                    imgText.Mutate(ctx => ctx.DrawText(c.ToString(), font, _options.TextColor[random.Next(0, _options.TextColor.Length)], location));
                    position += TextMeasurer.Measure(c.ToString(), new RendererOptions(font, location)).Width;
                }

                //add rotation
                AffineTransformBuilder rotation = getRotation();
                imgText.Mutate(ctx => ctx.Transform(rotation));

                // add the dynamic image to original image
                ushort size = (ushort)TextMeasurer.Measure(stringText, new RendererOptions(font)).Width;
                var    img  = new Image <Rgba32>(size + 10 + 5, _options.Height);
                img.Mutate(ctx => ctx.BackgroundColor(Color.White));


                Parallel.For(0, _options.DrawLines, i =>
                {
                    int x0 = random.Next(0, random.Next(0, 30));
                    int y0 = random.Next(10, img.Height);
                    int x1 = random.Next(70, img.Width);
                    int y1 = random.Next(0, img.Height);
                    img.Mutate(ctx =>
                               ctx.DrawLines(_options.TextColor[random.Next(0, _options.TextColor.Length)],
                                             Extentions.GenerateNextFloat(_options.MinLineThickness, _options.MaxLineThickness),
                                             new PointF[] { new PointF(x0, y0), new PointF(x1, y1) })
                               );
                });

                img.Mutate(ctx => ctx.DrawImage(imgText, 0.80f));

                Parallel.For(0, _options.NoiseRate, i =>
                {
                    int x0 = random.Next(0, img.Width);
                    int y0 = random.Next(0, img.Height);
                    img.Mutate(
                        ctx => ctx
                        .DrawLines(_options.NoiseRateColor[random.Next(0, _options.NoiseRateColor.Length)],
                                   Extentions.GenerateNextFloat(0.5, 1.5), new PointF[] { new Vector2(x0, y0), new Vector2(x0, y0) })
                        );
                });

                img.Mutate(x =>
                {
                    x.Resize(_options.Width, _options.Height);
                });

                using (var ms = new MemoryStream())
                {
                    img.Save(ms, _options.Encoder);
                    result = ms.ToArray();
                }
            }

            return(result);
        }