public void Update(Player player)
        {
            AdventureSettingsPacket pk = new AdventureSettingsPacket();

            pk.Entry = this;
            player.SendPacket(pk);
        }
Esempio n. 2
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        public void Update(Player player)
        {
            AdventureSettingsPacket pk = new AdventureSettingsPacket();

            pk.Entry = this;
            player.SendPacket(pk);

            Player[] players = Server.Instance.GetPlayers();
            for (int i = 0; i < players.Length; i++)
            {
                AdventureSettingsPacket p  = new AdventureSettingsPacket();
                AdventureSettingsPacket p2 = new AdventureSettingsPacket();
                p.Entry  = this;
                p2.Entry = players[i].AdventureSettingsEntry;
                players[i].SendPacket(p);
                player.SendPacket(p2);
            }
        }