public override void Execute() { var t = AdvancedTargetSelector.GetTarget(RActive ? R.Range : W.Range, DamageType.Physical); if (t == null || !t.IsValidTarget()) { return; } Orbwalker.ForcedTarget = t; var useW = isChecked(HarassMenu, "harassW"); var useE = isChecked(HarassMenu, "harassE"); var hMode = getSliderValue(HarassMenu, "hMode"); var minMana = getSliderValue(HarassMenu, "harassMana"); if (W.IsReady() && useW && _Player.ManaPercent >= minMana) { var pred = W.GetPrediction(t); if (pred.HitChance >= HitChance.High) { W.Cast(pred.CastPosition); } } if (E.IsReady() && useE) { switch (hMode) { case 0: if (CanCastE) { E.Cast(); } return; case 1: foreach ( var enemy in EntityManager.Heroes.Enemies.Where(e => e.IsValidTarget(E.Range) && e.IsEnemy && e.IsVisible && !e.IsZombie && !e.IsDead && e.HasBuff("twitchdeadlyvenom"))) { if (DmgLib.EDamage(enemy) >= enemy.Health) { E.Cast(); } } return; } } }
public override void Execute() { var q = PluginModel.Q; var w = PluginModel.W; var e = PluginModel.E; var target = AdvancedTargetSelector.GetTarget(q.Range + w.Range, DamageType.Physical); if (target == null || !target.IsValidTarget()) { return; } if (w.IsReady() && e.IsReady() && q.IsReady() && Misc.IsChecked(PluginModel.HarassMenu, "hsQ") && Misc.IsChecked(PluginModel.HarassMenu, "hsW") && Misc.IsChecked(PluginModel.HarassMenu, "hsE") && !Player.Instance.HasBuff("zedwhandler")) { var predictionW = w.GetPrediction(target); if (predictionW.HitChance >= HitChance.Medium && !Player.Instance.HasBuff("zedwhandler") && ShadowManager.CanCastW) { Player.CastSpell(SpellSlot.W, predictionW.CastPosition); } } if (e.IsReady() && Misc.IsChecked(PluginModel.HarassMenu, "hsE")) { if (e.IsInRange(target)) { e.Cast(); } else { var shadows = ShadowManager.GetShadows(); if (shadows.Count > 0) { if (shadows.FirstOrDefault(shadow => shadow.Distance(target) < e.Range) != null) { e.Cast(); } } } } if (q.IsReady() && Misc.IsChecked(PluginModel.HarassMenu, "hsQ")) { var predictionQ = q.GetPrediction(target); if (predictionQ.HitChance >= HitChance.High) { q.Cast(predictionQ.CastPosition); } } }
public override void Execute() { var t = AdvancedTargetSelector.GetTarget(Q.Range, DamageType.Magical); if (t == null || !t.IsValidTarget()) { return; } Orbwalker.ForcedTarget = t; if (E.IsReady() && MenuX.Modes.Harass.UseE && MenuX.Modes.Harass.MinMana <= _Player.ManaPercent) { var pred = E.GetPrediction(t); var unit = pred.UnitPosition; var okay = _Player.Distance(unit) <= E.Range + Misc.GetArrivalTime(_Player.Distance(unit), E.CastDelay, E.Speed) * t.MoveSpeed; { switch (MenuX.Modes.Harass.ModeE) { case 0: E.Cast(pred.CastPosition); return; case 1: E.Cast(t.Position.Shorten(_Player.Position, 150)); return; } } } if (Q.IsReady() && MenuX.Modes.Harass.UseQ && MenuX.Modes.Harass.MinMana <= _Player.ManaPercent) { var pred = Q.GetPrediction(t); if (pred.HitChancePercent >= 70) { Q.Cast(pred.CastPosition); } } if (W.IsReady() && MenuX.Modes.Harass.UseW && MenuX.Modes.Harass.MinMana <= _Player.ManaPercent) { var pred = W.GetPrediction(t); if (pred.HitChance >= HitChance.Immobile) { W.Cast(pred.CastPosition); } else if (pred.HitChance >= HitChance.High) { W.Cast(pred.CastPosition); } } }
public static void Combo() { var shadows = GetShadows(); if (!shadows.Any() || (!Misc.IsChecked(ComboMenu, "comboQ") && !Misc.IsChecked(ComboMenu, "comboE")) || (!E.IsReady() && !E.IsReady())) { return; } foreach (var objAiBase in shadows) { if (((Misc.IsChecked(ComboMenu, "comboQ") && !Q.IsReady()) || !Misc.IsChecked(ComboMenu, "comboQ")) && ((Misc.IsChecked(ComboMenu, "comboE") && !E.IsReady()) || !Misc.IsChecked(ComboMenu, "comboE"))) { break; } if (Misc.IsChecked(ComboMenu, "comboQ") && Q.IsReady()) { var target = AdvancedTargetSelector.GetTarget( Q.Range, DamageType.Physical, true, objAiBase.Position); if (target != null) { var predictionQ = Q.GetPrediction(target); if (predictionQ.HitChance >= HitChance.Medium) { Q.Cast(predictionQ.CastPosition); } } } if (Misc.IsChecked(ComboMenu, "comboE") && E.IsReady()) { var target = AdvancedTargetSelector.GetTarget(E.Range, DamageType.Physical, true, objAiBase.Position); if (target != null) { E.Cast(); } } } }
public override void Execute() { var t = AdvancedTargetSelector.GetTarget(RActive ? R.Range : W.Range, DamageType.Physical); if (t == null || !t.IsValidTarget()) { return; } Orbwalker.ForcedTarget = t; var useW = isChecked(ComboMenu, "comboW"); var useE = isChecked(ComboMenu, "comboE"); var useR = isChecked(ComboMenu, "comboR"); var minR = getSliderValue(ComboMenu, "comboMinR"); ItemManager.UseYomu(); ItemManager.UseBtrk(t); if (W.IsReady() && useW) { var pred = W.GetPrediction(t); if (pred.HitChance >= HitChance.High) { W.Cast(pred.CastPosition); } } if (E.IsReady() && useE) { foreach (var enemy in EntityManager.Heroes.Enemies.Where(e => e.IsValidTarget(E.Range) && e.IsEnemy && e.IsVisible && !e.IsZombie && !e.IsDead && e.HasBuff("twitchdeadlyvenom"))) { if (DmgLib.EDamage(enemy) >= enemy.Health) { E.Cast(); } } } if (R.IsReady() && _Player.CountEnemiesInRange(R.Range) >= minR && useR) { R.Cast(); } }
public override void Execute() { var q = PluginModel.Q; var w = PluginModel.W; var target = AdvancedTargetSelector.GetTarget(w.Range, DamageType.Physical); if (target == null || !target.IsValidTarget()) { return; } PluginModel.ActiveMode = EnumModeManager.Harass; Orbwalker.ForcedTarget = target; if (PassiveController.HasUltiPassive(target)) { var targetpos = Prediction.Position.PredictUnitPosition(target, 250); var poses = PassiveController.UltiPassivePos(target); var castpos = poses.OrderByDescending(x => x.Distance(targetpos)).FirstOrDefault(); q.Cast(castpos); } if (q.IsReady() && Misc.IsChecked(PluginModel.HarassMenu, "hsQ") && ManaManager.CanUseSpell(PluginModel.HarassMenu, "hsMana")) { var targetpos = Prediction.Position.PredictUnitPosition(target, 250); if (Misc.IsChecked(PluginModel.HarassMenu, "hsQPassiveRange") && q.IsInRange(targetpos.To3D()) && PassiveController.HasPassive(target)) { var castPos = PassiveController.PassivePosition(target); var validPositions = PassiveController.PassiveRadiusPoint(target); if (castPos.IsValid() && castPos.Distance(Player.Instance.ServerPosition) <= 300 && castPos.InTheCone(validPositions, castPos.To2D())) { Player.CastSpell(SpellSlot.Q, castPos); } } else { Player.CastSpell(SpellSlot.Q, target.ServerPosition); } } if (w.IsReady() && Misc.IsChecked(PluginModel.HarassMenu, "hsW") && ManaManager.CanUseSpell(PluginModel.HarassMenu, "hsMana")) { if (q.IsReady() || !(target.Distance(Player.Instance) > Player.Instance.GetAutoAttackRange())) { return; } var prediction = w.GetPrediction(target); if (prediction.HitChancePercent >= 70) { w.Cast(prediction.CastPosition); } } }
public override void Execute() { var q = PluginModel.Q; var w = PluginModel.W; var e = PluginModel.E; var target = AdvancedTargetSelector.GetTarget(q.Range, DamageType.Physical); if (target == null || !target.IsValidTarget() || Player.Instance.HasBuff("zedr2") || target.IsDead) { return; } if (DmgLib.PossibleDamage(target) < target.Health) { return; } if (w.IsReady() && e.IsReady() && q.IsReady() && Misc.IsChecked(PluginModel.PermaActiveMenu, "paQ") && Misc.IsChecked(PluginModel.PermaActiveMenu, "paW") && Misc.IsChecked(PluginModel.PermaActiveMenu, "paE") && !Player.Instance.HasBuff("zedwhandler") && !target.IsDead) { Player.CastSpell(SpellSlot.W, target.Position); } if (e.IsReady() && Misc.IsChecked(PluginModel.PermaActiveMenu, "paE") && !target.IsDead) { if (e.IsInRange(target)) { e.Cast(); } else { var shadows = ShadowManager.GetShadows(); if (shadows.Count > 0) { if (shadows.FirstOrDefault(shadow => shadow.Distance(target) < e.Range) != null) { e.Cast(); } } } } if (q.IsReady() && Misc.IsChecked(PluginModel.PermaActiveMenu, "paQ") && !target.IsDead) { var predictionQ = q.GetPrediction(target); var shadows = ShadowManager.GetShadows(); if (predictionQ.HitChance >= HitChance.High) { q.Cast(predictionQ.CastPosition); } else if (shadows.Count > 0) { var predictionPos = Prediction.Position.PredictUnitPosition(target, q.CastDelay); if (shadows.FirstOrDefault(shadow => shadow.Distance(target) < q.Range) != null) { q.Cast(predictionPos.To3D()); } } } }
public override void Execute() { var t = AdvancedTargetSelector.GetTarget(Q.Range, DamageType.Magical); if (t == null || !t.IsValidTarget()) { return; } Orbwalker.ForcedTarget = t; if (E.IsReady() && MenuX.Modes.Combo.UseE) { var pred = E.GetPrediction(t); var unit = pred.UnitPosition; var okay = _Player.Distance(unit) <= E.Range + Misc.GetArrivalTime(_Player.Distance(unit), E.CastDelay, E.Speed) * t.MoveSpeed; if (okay) { switch (MenuX.Modes.Combo.ModeE) { case 0: E.Cast(pred.CastPosition); return; case 1: E.Cast(t.Position.Shorten(_Player.Position, 150)); return; } } } if (Q.IsReady() && MenuX.Modes.Combo.UseQ) { var pred = Q.GetPrediction(t); if (pred.HitChancePercent >= 70) { Q.Cast(pred.CastPosition); } } if (W.IsReady() && MenuX.Modes.Combo.UseW) { var pred = W.GetPrediction(t); if (pred.HitChance >= HitChance.Immobile) { W.Cast(pred.CastPosition); } else if (pred.HitChance >= HitChance.High) { W.Cast(pred.CastPosition); } } if (R.IsReady() && MenuX.Modes.Combo.UseR) { if (DamageLib.RDamage(t) >= t.Health) { Player.CastSpell(SpellSlot.R, t); } } if (_Player.GetSummonerSpellDamage(t, DamageLibrary.SummonerSpells.Ignite) >= t.Health && MenuX.Modes.Combo.UseIg && _Player.Distance(t) <= 0x258 && HasIgnite) { _Player.Spellbook.CastSpell(Ignite, t); } }
public override void Execute() { if (PluginModel.ActionQueue.ExecuteNextAction(PluginModel.ComboQueue)) { return; } var q = PluginModel.Q; var r = PluginModel.R; var w = PluginModel.W; var e = PluginModel.E; var target = AdvancedTargetSelector.GetTarget(q.Range, DamageType.Physical); if (target == null || !target.IsValidTarget()) { if (Player.Instance.HasBuff("zedr2") && r.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboR") && ShadowManager.CanCastR(false)) { var nearEnemyTower = EntityManager.Turrets.Enemies.FirstOrDefault(t => t.Distance(Player.Instance) < 1050 && !t.IsDead); if (nearEnemyTower == null) { return; } r.Cast(); } return; } if (Misc.IsChecked(PluginModel.ComboMenu, "comboStyle")) { #region All In if (Player.Instance.HasBuff("zedr2") && r.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboR")) { if (w.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboW") && w.State != SpellState.NoMana) { if (Player.Instance.HasBuff("zedwhandler") && Player.Instance.AttackRange <= Player.Instance.Distance(target) && !Player.Instance.HasBuff("zedr2")) { var shadows = ShadowManager.GetShadows(); if (shadows.Count > 0) { foreach ( var shadow in shadows.Where( shadow => shadow.Distance(target) < Player.Instance.Distance(target))) { ShadowManager.Cast(target); } } } else { if (!Player.Instance.HasBuff("zedwhandler")) { Player.CastSpell(SpellSlot.W, Prediction.Position.PredictUnitPosition(target, 250).To3D()); } } } if (e.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboE") && e.State != SpellState.NoMana) { var shadows = ShadowManager.GetShadows(); if (Player.Instance.Distance(target) < e.Range) { e.Cast(); } else if (shadows.Count > 0) { foreach ( var shadow in shadows.Where(shadow => shadow.Distance(target) < Player.Instance.Distance(target))) { e.Cast(); } } } if (q.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboQ") && q.IsInRange(target) && q.State != SpellState.NoMana) { var predictionQ = q.GetPrediction(target); if (predictionQ.HitChance >= HitChance.Medium) { q.Cast(predictionQ.CastPosition); } } if (!q.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboQ") && (!w.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboW") || Player.Instance.HasBuff("zedwhandler")) && !e.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboE") && Orbwalker.CanAutoAttack && Player.Instance.IsInAutoAttackRange(target)) { Player.IssueOrder(GameObjectOrder.AttackUnit, target); } else if (!q.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboQ") && (!w.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboW") || Player.Instance.HasBuff("zedwhandler")) && !e.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboE") && Orbwalker.CanAutoAttack && !Player.Instance.IsInAutoAttackRange(target)) { Orbwalker.OrbwalkTo(target.Position); } } else if (r.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboR") && !Player.Instance.HasBuff("zedr2") && ShadowManager.CanCastR(true)) { if (r.IsInRange(target) && !Player.Instance.HasBuff("zedr2")) { r.Cast(target); } } else { if (w.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboW") && w.State != SpellState.NoMana) { if (Player.Instance.HasBuff("zedwhandler") && Player.Instance.IsInAutoAttackRange(target)) { var shadows = ShadowManager.GetShadows(); if (shadows.Count > 0) { var turret = EntityManager.Turrets.Enemies.FirstOrDefault(t => t.Distance(target) < 1050); foreach ( var shadow in shadows.Where( shadow => shadow.Distance(target) < Player.Instance.Distance(target) && (turret == null || turret.IsDead))) { ShadowManager.Cast(target); } } } else { if (!Player.Instance.HasBuff("zedwhandler")) { Player.CastSpell(SpellSlot.W, Prediction.Position.PredictUnitPosition(target, 250).To3D()); } } } if (e.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboE") && Player.Instance.Distance(target) < e.Range && e.State != SpellState.NoMana) { e.Cast(); } if (q.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboQ") && q.IsInRange(target) && q.State != SpellState.NoMana) { var predictionQ = q.GetPrediction(target); if (predictionQ.HitChance >= HitChance.Medium) { q.Cast(predictionQ.CastPosition); } } } #endregion } else { #region lineCombo if (Player.Instance.HasBuff("zedr2") && r.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboR") && ShadowManager.CanCastR(false)) { ItemManager.UseAll(target); if (w.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboW") && w.State != SpellState.NoMana) { if (Player.Instance.HasBuff("zedwhandler") && Player.Instance.AttackRange <= Player.Instance.Distance(target)) { var shadows = ShadowManager.GetShadows(); if (shadows.Count > 0) { foreach (var shadow in shadows.Where(shadow => shadow.Distance(target) < Player.Instance.Distance(target))) { ShadowManager.Cast(target); } } } else { if (!Player.Instance.HasBuff("zedwhandler") && PluginModel.StartPosCombo.IsZero) { var extendedAfterStartCombo = PluginModel.StartPosCombo.Extend(target, target.Distance(PluginModel.StartPosCombo) + w.Range); Player.CastSpell(SpellSlot.W, extendedAfterStartCombo.To3D()); } } } if (e.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboE") && e.State != SpellState.NoMana) { var shadows = ShadowManager.GetShadows(); if (Player.Instance.Distance(target) < e.Range) { e.Cast(); } else if (shadows.Count > 0) { foreach (var shadow in shadows.Where(shadow => shadow.Distance(target) < Player.Instance.Distance(target))) { e.Cast(); } } } if (q.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboQ") && q.IsInRange(target) && q.State != SpellState.NoMana) { var predictionQ = q.GetPrediction(target); if (predictionQ.HitChance >= HitChance.Medium) { q.Cast(predictionQ.CastPosition); } } if (!q.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboQ") && (!w.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboW") || Player.Instance.HasBuff("zedwhandler")) && !e.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboE") && Orbwalker.CanAutoAttack && Player.Instance.IsInAutoAttackRange(target)) { Player.IssueOrder(GameObjectOrder.AttackUnit, target); } else if (!q.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboQ") && (!w.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboW") || Player.Instance.HasBuff("zedwhandler")) && !e.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboE") && Orbwalker.CanAutoAttack && !Player.Instance.IsInAutoAttackRange(target)) { Orbwalker.OrbwalkTo(target.Position); } } else if (r.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboR") && r.State != SpellState.NoMana && !Player.Instance.HasBuff("zedr2") && ShadowManager.CanCastR(true)) { if (r.IsInRange(target)) { PluginModel.StartPosCombo = Player.Instance.ServerPosition; r.Cast(target); PluginModel.LastRCast = Game.Time; } } else { if (w.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboW") && w.State != SpellState.NoMana) { if (Player.Instance.HasBuff("zedwhandler") && Player.Instance.IsInAutoAttackRange(target)) { var shadows = ShadowManager.GetShadows(); if (shadows.Count > 0) { var turret = EntityManager.Turrets.Enemies.FirstOrDefault(t => t.Distance(target) < 1050); foreach (var shadow in shadows.Where(shadow => shadow.Distance(target) < Player.Instance.Distance(target) && (turret == null || turret.IsDead))) { ShadowManager.Cast(target); } } } else { if (!Player.Instance.HasBuff("zedwhandler")) { Player.CastSpell(SpellSlot.W, Prediction.Position.PredictUnitPosition(target, 250).To3D()); } } } if (e.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboE") && Player.Instance.Distance(target) < e.Range && e.State != SpellState.NoMana) { e.Cast(); } if (q.IsReady() && Misc.IsChecked(PluginModel.ComboMenu, "comboQ") && q.IsInRange(target) && q.State != SpellState.NoMana) { var predictionQ = q.GetPrediction(target); if (predictionQ.HitChance >= HitChance.Medium) { q.Cast(predictionQ.CastPosition); } } } #endregion } }