Esempio n. 1
0
    private void Awake()
    {
        ObjectRb2d = GetComponent <Rigidbody2D>();
        gravity    = new FloatModifier(0f, FloatModifier.FloatModType.Flat);
        yMovement.AddSingleModifier(gravity);

        contactFilter2D.useTriggers = false;
        contactFilter2D.SetLayerMask(Physics2D.GetLayerCollisionMask(gameObject.layer));
        contactFilter2D.useLayerMask = true;
    }
 private void Start()
 {
     entity = GetComponent <LivingEntity>();
     xMod   = new FloatModifier(0, FloatModifier.FloatModType.PercentMult, this);
     knockbackX.AddSingleModifier(xMod);
 }