public Carrier() : base(16, 1, 12, 5, 2) { Type = Unit.Carrier; Name = "Carrier"; RequiredTech = new AdvancedFlight(); ObsoleteTech = null; SetIcon('D', 1, 0); }
public Bomber() : base(12, 12, 1, 8) { Type = UnitType.Bomber; Name = "Bomber"; RequiredTech = new AdvancedFlight(); ObsoleteTech = null; SetIcon('A', 1, 2); TotalFuel *= 2; FuelLeft = TotalFuel; }