public int __sceSasSetADSR(uint SasCorePointer, int Voice, AdsrFlags Flags, int AttackRate, int DecayRate, int SustainRate, int ReleaseRate) { var SasVoice = GetSasCoreVoice(SasCorePointer, Voice); if (Flags.HasFlag(AdsrFlags.HasAttack)) SasVoice.Envelope.AttackRate = AttackRate; if (Flags.HasFlag(AdsrFlags.HasDecay)) SasVoice.Envelope.DecayRate = DecayRate; if (Flags.HasFlag(AdsrFlags.HasSustain)) SasVoice.Envelope.SustainRate = SustainRate; if (Flags.HasFlag(AdsrFlags.HasRelease)) SasVoice.Envelope.ReleaseRate = ReleaseRate; return 0; }
public int __sceSasSetADSR(uint SasCorePointer, int Voice, AdsrFlags Flags, int AttackRate, int DecayRate, int SustainRate, int ReleaseRate) { var SasVoice = GetSasCoreVoice(SasCorePointer, Voice); if (Flags.HasFlag(AdsrFlags.HasAttack)) { SasVoice.Envelope.AttackRate = AttackRate; } if (Flags.HasFlag(AdsrFlags.HasDecay)) { SasVoice.Envelope.DecayRate = DecayRate; } if (Flags.HasFlag(AdsrFlags.HasSustain)) { SasVoice.Envelope.SustainRate = SustainRate; } if (Flags.HasFlag(AdsrFlags.HasRelease)) { SasVoice.Envelope.ReleaseRate = ReleaseRate; } return(0); }
public int __sceSasSetADSRmode(uint SasCorePointer, int voice, AdsrFlags flags, AdsrCurveMode attackCurveMode, AdsrCurveMode decayCurveMode, AdsrCurveMode sustainCurveMode, AdsrCurveMode releaseCurveMode) { //throw (new NotImplementedException()); return 0; }
public int __sceSasSetADSR(uint SasCorePointer, int voice, AdsrFlags flags, uint attackRate, uint decayRate, uint sustainRate, uint releaseRate) { return 0; }
public int __sceSasSetADSRmode(uint SasCorePointer, int voice, AdsrFlags flags, AdsrCurveMode attackCurveMode, AdsrCurveMode decayCurveMode, AdsrCurveMode sustainCurveMode, AdsrCurveMode releaseCurveMode) { //throw (new NotImplementedException()); return(0); }
public int __sceSasSetADSR(uint SasCorePointer, int voice, AdsrFlags flags, uint attackRate, uint decayRate, uint sustainRate, uint releaseRate) { return(0); }