public void _ToScene(string sceneName) { SceneManager.LoadScene(sceneName); if (AdController.main.showAd) { AdsTesting.ShowAd(); } }
public void _OptInAd() { if (AdController.main.showAd) { if (AdsTesting.nextAdTime.HasValue & (AdsTesting.nextAdTime.Value > DateTime.Now)) { TimeSpan remainingTime = AdsTesting.nextAdTime.Value - DateTime.Now; Debug.Log($"{remainingTime.Minutes}: {remainingTime.Seconds} Time remaining before next ad is availible"); } else { AdsTesting.ShowAd(); } } }