private void Awake() { #if HEYZAP ads = heyzap; #elif APPODEAL ads = appodeal; #else ads = custom; #endif }
// Use this for initialization void Start() { Advertisement.Show(); enemyList = new List <GameObject>(); ads = GetComponent <AdsComponent>(); player = playerManager.GetComponent <Player>(); getGold = PlayerPrefs.GetInt("gold"); gameTime = PlayerPrefs.GetFloat("timePlayed"); enemyCount = PlayerPrefs.GetInt("enemyNumber"); InstantiateEnemy(); }