private void AddPlayerTextBox_KeyPress(object sender, KeyPressEventArgs e) { if (e.KeyChar == (char)Keys.Enter) { PlayersListBox.Items.Add(AddPlayerTextBox.Text); AddPlayerTextBox.Clear(); } }
public List <Player> AddPlayer() { Player p = new Player(AddPlayerTextBox.Text); Players.Add(p); int numberOfPlayers = Players.Count(); switch (numberOfPlayers) { case 1: PlayerOneNameTextBox.Text = AddPlayerTextBox.Text; break; case 2: PlayerTwoNameTextBox.Text = AddPlayerTextBox.Text; break; case 3: PlayerThreeNameTextBox.Text = AddPlayerTextBox.Text; break; case 4: PlayerFourNameTextBox.Text = AddPlayerTextBox.Text; break; } AddPlayerTextBox.Clear(); if (Players.Count == 4) { AddDealer(); AddPlayerButton.Enabled = false; FinishedAddingPlayersButton.Enabled = false; DealButton.Enabled = true; } return(Players); }