public ActionResult Add() { var vModel = new AddEditMaterialViewModel(); vModel.authedUser = UserManager.FindById(User.Identity.GetUserId()); vModel.ValidMaterials = BackingDataCache.GetAll<IMaterial>(); return View("~/Views/GameAdmin/Material/Add.cshtml", vModel); }
public ActionResult Add(long Template = -1) { AddEditMaterialViewModel vModel = new AddEditMaterialViewModel(Template) { AuthedUser = UserManager.FindById(User.Identity.GetUserId()) }; return(View("~/Views/GameAdmin/Material/Add.cshtml", vModel)); }
public ActionResult Edit(int id, string ArchivePath = "") { Material obj = TemplateCache.Get <Material>(id); if (obj == null) { return(RedirectToAction("Index", new { Message = "That does not exist" })); } AddEditMaterialViewModel vModel = new AddEditMaterialViewModel(ArchivePath, obj) { AuthedUser = UserManager.FindById(User.Identity.GetUserId()) }; return(View("~/Views/GameAdmin/Material/Edit.cshtml", vModel)); }
public ActionResult Add(AddEditMaterialViewModel vModel) { ApplicationUser authedUser = UserManager.FindById(User.Identity.GetUserId()); IMaterial newObj = vModel.DataObject; string message; if (newObj.Create(authedUser.GameAccount, authedUser.GetStaffRank(User)) == null) { message = "Error; Creation failed."; } else { LoggingUtility.LogAdminCommandUsage("*WEB* - AddMaterialData[" + newObj.Id.ToString() + "]", authedUser.GameAccount.GlobalIdentityHandle); message = "Creation Successful."; } return(RedirectToAction("Index", new { Message = message })); }
public ActionResult Edit(int id, AddEditMaterialViewModel vModel) { ApplicationUser authedUser = UserManager.FindById(User.Identity.GetUserId()); Material obj = TemplateCache.Get <Material>(id); string message; if (obj == null) { message = "That does not exist"; return(RedirectToAction("Index", new { Message = message })); } obj.Name = vModel.DataObject.Name; obj.Conductive = vModel.DataObject.Conductive; obj.Density = vModel.DataObject.Density; obj.Ductility = vModel.DataObject.Ductility; obj.Flammable = vModel.DataObject.Flammable; obj.GasPoint = vModel.DataObject.GasPoint; obj.Magnetic = vModel.DataObject.Magnetic; obj.Mallebility = vModel.DataObject.Mallebility; obj.Porosity = vModel.DataObject.Porosity; obj.SolidPoint = vModel.DataObject.SolidPoint; obj.TemperatureRetention = vModel.DataObject.TemperatureRetention; obj.Viscosity = vModel.DataObject.Viscosity; obj.HelpText = vModel.DataObject.HelpText; obj.Resistance = vModel.DataObject.Resistance; obj.Composition = vModel.DataObject.Composition; if (obj.Save(authedUser.GameAccount, authedUser.GetStaffRank(User))) { LoggingUtility.LogAdminCommandUsage("*WEB* - EditMaterialData[" + obj.Id.ToString() + "]", authedUser.GameAccount.GlobalIdentityHandle); message = "Edit Successful."; } else { message = "Error; Edit failed."; } return(RedirectToAction("Index", new { Message = message })); }
public ActionResult EditMaterialData(int id) { string message = string.Empty; var vModel = new AddEditMaterialViewModel(); vModel.authedUser = UserManager.FindById(User.Identity.GetUserId()); vModel.ValidMaterials = ReferenceWrapper.GetAll<Material>(); var obj = ReferenceWrapper.GetOne<Material>(id); if (obj == null) { message = "That does not exist"; return RedirectToAction("ManageMaterialData", new { Message = message }); } vModel.DataObject = obj; vModel.NewName = obj.Name; vModel.NewConductive = obj.Conductive; vModel.NewDensity = obj.Density; vModel.NewDuctility = obj.Ductility; vModel.NewFlammable = obj.Flammable; vModel.NewGasPoint = obj.GasPoint; vModel.NewMagnetic = obj.Magnetic; vModel.NewMallebility = obj.Mallebility; vModel.NewPorosity = obj.Porosity; vModel.NewSolidPoint = obj.SolidPoint; vModel.NewTemperatureRetention = obj.TemperatureRetention; vModel.NewViscosity = obj.Viscosity; return View(vModel); }
public ActionResult AddMaterialData(AddEditMaterialViewModel vModel) { string message = string.Empty; var authedUser = UserManager.FindById(User.Identity.GetUserId()); var newObj = new Material(); newObj.Name = vModel.NewName; newObj.Conductive = vModel.NewConductive; newObj.Density = vModel.NewDensity; newObj.Ductility = vModel.NewDuctility; newObj.Flammable = vModel.NewFlammable; newObj.GasPoint = vModel.NewGasPoint; newObj.Magnetic = vModel.NewMagnetic; newObj.Mallebility = vModel.NewMallebility; newObj.Porosity = vModel.NewPorosity; newObj.SolidPoint = vModel.NewSolidPoint; newObj.TemperatureRetention = vModel.NewTemperatureRetention; newObj.Viscosity = vModel.NewViscosity; if (vModel.Resistances != null) { int resistancesIndex = 0; foreach (var type in vModel.Resistances) { if (type > 0) { if (vModel.ResistanceValues.Count() <= resistancesIndex) break; var currentValue = vModel.ResistanceValues[resistancesIndex]; if (currentValue > 0) newObj.Resistance.Add((DamageType)type, currentValue); } resistancesIndex++; } } if (vModel.Compositions != null) { int compositionsIndex = 0; foreach (var materialId in vModel.Compositions) { if (materialId > 0) { if (vModel.CompositionPercentages.Count() <= compositionsIndex) break; var currentValue = vModel.CompositionPercentages[compositionsIndex]; var material = ReferenceWrapper.GetOne<Material>(materialId); if (material != null && currentValue > 0) newObj.Composition.Add(material, currentValue); } compositionsIndex++; } } if (newObj.Create() == null) message = "Error; Creation failed."; else { LoggingUtility.LogAdminCommandUsage("*WEB* - AddMaterialData[" + newObj.ID.ToString() + "]", authedUser.GameAccount.GlobalIdentityHandle); message = "Creation Successful."; } return RedirectToAction("ManageMaterialData", new { Message = message }); }
public ActionResult AddMaterialData() { var vModel = new AddEditMaterialViewModel(); vModel.authedUser = UserManager.FindById(User.Identity.GetUserId()); vModel.ValidMaterials = ReferenceWrapper.GetAll<Material>(); return View(vModel); }
public ActionResult EditMaterialData(int id, AddEditMaterialViewModel vModel) { string message = string.Empty; var authedUser = UserManager.FindById(User.Identity.GetUserId()); var obj = ReferenceWrapper.GetOne<Material>(id); if (obj == null) { message = "That does not exist"; return RedirectToAction("ManageMaterialData", new { Message = message }); } obj.Name = vModel.NewName; obj.Conductive = vModel.NewConductive; obj.Density = vModel.NewDensity; obj.Ductility = vModel.NewDuctility; obj.Flammable = vModel.NewFlammable; obj.GasPoint = vModel.NewGasPoint; obj.Magnetic = vModel.NewMagnetic; obj.Mallebility = vModel.NewMallebility; obj.Porosity = vModel.NewPorosity; obj.SolidPoint = vModel.NewSolidPoint; obj.TemperatureRetention = vModel.NewTemperatureRetention; obj.Viscosity = vModel.NewViscosity; if (vModel.Resistances != null) { int resistancesIndex = 0; foreach (var type in vModel.Resistances) { if (type > 0) { if (vModel.ResistanceValues.Count() <= resistancesIndex) break; if (obj.Resistance.Any(ic => (short)ic.Key == type)) { obj.Resistance.Remove((DamageType)type); var currentValue = vModel.ResistanceValues[resistancesIndex]; obj.Resistance.Add((DamageType)type, currentValue); } else { var currentValue = vModel.ResistanceValues[resistancesIndex]; obj.Resistance.Add((DamageType)type, currentValue); } } resistancesIndex++; } } foreach (var container in obj.Resistance.Where(ic => !vModel.Resistances.Contains((short)ic.Key))) obj.Resistance.Remove(container); if (vModel.Compositions != null) { int compositionsIndex = 0; foreach (var materialId in vModel.Compositions) { if (materialId > 0) { if (vModel.CompositionPercentages.Count() <= compositionsIndex) break; var material = ReferenceWrapper.GetOne<Material>(materialId); short currentValue = -1; if (material != null) { if (obj.Composition.Any(ic => ic.Key.ID == materialId)) { obj.Composition.Remove(material); currentValue = vModel.CompositionPercentages[compositionsIndex]; } else currentValue = vModel.CompositionPercentages[compositionsIndex]; obj.Composition.Add(material, currentValue); } } compositionsIndex++; } } foreach (var container in obj.Composition.Where(ic => !vModel.Compositions.Contains(ic.Key.ID))) obj.Composition.Remove(container); if (obj.Save()) { LoggingUtility.LogAdminCommandUsage("*WEB* - EditMaterialData[" + obj.ID.ToString() + "]", authedUser.GameAccount.GlobalIdentityHandle); message = "Edit Successful."; } else message = "Error; Edit failed."; return RedirectToAction("ManageMaterialData", new { Message = message }); }
public ActionResult Edit(int id) { string message = string.Empty; var vModel = new AddEditMaterialViewModel(); vModel.authedUser = UserManager.FindById(User.Identity.GetUserId()); vModel.ValidMaterials = BackingDataCache.GetAll<Material>(); var obj = BackingDataCache.Get<Material>(id); if (obj == null) { message = "That does not exist"; return RedirectToAction("Index", new { Message = message }); } vModel.DataObject = obj; vModel.NewName = obj.Name; vModel.NewConductive = obj.Conductive; vModel.NewDensity = obj.Density; vModel.NewDuctility = obj.Ductility; vModel.NewFlammable = obj.Flammable; vModel.NewGasPoint = obj.GasPoint; vModel.NewMagnetic = obj.Magnetic; vModel.NewMallebility = obj.Mallebility; vModel.NewPorosity = obj.Porosity; vModel.NewSolidPoint = obj.SolidPoint; vModel.NewTemperatureRetention = obj.TemperatureRetention; vModel.NewViscosity = obj.Viscosity; vModel.NewHelpBody = obj.HelpText; return View("~/Views/GameAdmin/Material/Edit.cshtml", vModel); }