public void RunAddBackground(Character character) { var backgroundObject = new Background(); Console.WriteLine("Do you want Grim Hollow Advanced Backgrounds? Y/N"); var yesNo = new List <string> { "y", "n" }; string answer = CLIHelper.GetStringInList(yesNo); if (answer == "y") { character.ChosenBackground = Prompts.PickOption("background", Options.GHBackgrounds); Console.Clear(); Console.WriteLine($"You've picked {character.ChosenBackground}.\n"); var GHFillerObject = GHBackground.NewBackground(character); backgroundObject = AddBackground.AddGHBackground(GHFillerObject); } else if (answer == "n") { character.ChosenBackground = Prompts.PickOption("background", Options.Backgrounds); backgroundObject = Background.NewBackground(character); } AddBackground.PersonalCharacteristics(character, backgroundObject); AddBackground.BackgroundSpecifics(character, backgroundObject); Console.Clear(); Console.WriteLine("\nYou've finished adding your background!\n"); }
internal async Task ExpandToFill(Rectangle bounds) { // set the intial state AddBackground.Opacity = .5; AddButton.Opacity = 1; NameLabel.Opacity = 1; PriceLabel.Opacity = 1; // destination rect var destRect = new Rectangle( x: (bounds.Width / 2) - (this.Width / 2), y: 40, width: this.Width, height: this.Height ); _ = AddBackground.FadeTo(0, animationSpeed / 2); _ = AddButton.FadeTo(0, animationSpeed / 2); _ = NameLabel.FadeTo(0, animationSpeed / 2); _ = PriceLabel.FadeTo(0, animationSpeed / 2); await this.LayoutTo(destRect, animationSpeed * 2, Easing.SinInOut); await this.LayoutTo(bounds.Inflate(50, 50), animationSpeed * 2, Easing.SinInOut); }