Esempio n. 1
0
    private void RecvWingUpLvRes(short state, WingUpLvRes msg = null)
    {
        if ((int)state == Status.ITEM_NOT_ENOUGH_COUNT)
        {
            LinkNavigationManager.ItemNotEnoughToLink(msg.itemId, true, null, true);
            return;
        }
        if (state != 0)
        {
            StateManager.Instance.StateShow(state, msg.itemId);
            return;
        }
        WingManager.wingInfoDict.set_Item(msg.wingInfo.cfgId, msg.wingInfo);
        WingUpgradeUI wingUpgradeUI = UIManagerControl.Instance.GetUIIfExist("WingUpgradeUI") as WingUpgradeUI;

        if (wingUpgradeUI != null)
        {
            wingUpgradeUI.Refresh();
            wingUpgradeUI.PlayProgressSpine();
            wingUpgradeUI.PlayUpgradeSpine();
        }
        WingUI wingUI = UIManagerControl.Instance.GetUIIfExist("WingUI") as WingUI;

        if (wingUI != null)
        {
            wingUI.CheckBadge();
        }
        ActorUI actorUI = UIManagerControl.Instance.GetUIIfExist("ActorUI") as ActorUI;

        if (actorUI != null)
        {
            actorUI.CheckBadge();
        }
    }
Esempio n. 2
0
    private void RecvWingComposeRes(short state, WingComposeRes msg = null)
    {
        if (state != 0)
        {
            StateManager.Instance.StateShow(state, 0);
            return;
        }
        WingManager.wingInfoDict.set_Item(msg.wingInfo.cfgId, msg.wingInfo);
        WingUpgradeUI wingUpgradeUI = UIManagerControl.Instance.GetUIIfExist("WingUpgradeUI") as WingUpgradeUI;

        if (wingUpgradeUI != null)
        {
            wingUpgradeUI.PlayActiveSuccess();
            wingUpgradeUI.Refresh();
        }
        WingSelectUI wingSelectUI = UIManagerControl.Instance.GetUIIfExist("WingSelectUI") as WingSelectUI;

        if (wingSelectUI != null)
        {
            wingSelectUI.PlayActiveSuccess(msg.wingInfo.cfgId);
        }
        WingUI wingUI = UIManagerControl.Instance.GetUIIfExist("WingUI") as WingUI;

        if (wingUI != null)
        {
            wingUI.CheckBadge();
        }
        ActorUI actorUI = UIManagerControl.Instance.GetUIIfExist("ActorUI") as ActorUI;

        if (actorUI != null)
        {
            actorUI.CheckBadge();
        }
    }
Esempio n. 3
0
 protected override void ReleaseSelf(bool calledDestroy)
 {
     if (SystemConfig.IsReleaseResourceOn)
     {
         ActorUI.Instance = null;
         base.ReleaseSelf(true);
     }
 }
Esempio n. 4
0
    public static void SystemLink(int systemId, bool isTip = true, Action finish_callback = null)
    {
        if (DataReader <SystemOpen> .Get(systemId) == null)
        {
            Debug.Log("<color=red>Error:</color>找不到对应的系统, systemId = " + systemId);
            return;
        }
        if (!SystemOpenManager.IsSystemClickOpen(systemId, 0, isTip))
        {
            return;
        }
        switch (systemId)
        {
        case 3:
            LinkNavigationManager.OpenSkillUI(finish_callback);
            return;

        case 4:
            LinkNavigationManager.OpenPetUI(finish_callback);
            return;

        case 5:
            LinkNavigationManager.OpenActorUI(finish_callback);
            return;

        case 6:
        case 8:
        case 10:
        case 12:
        case 20:
        case 23:
        case 26:
        case 30:
        case 34:
        case 36:
        case 40:
        case 41:
        case 42:
        case 43:
        case 44:
        case 47:
        case 49:
        case 50:
        case 51:
        case 52:
        case 53:
        case 57:
        case 58:
        case 59:
        case 60:
        case 64:
        case 69:
        case 70:
        case 72:
        case 73:
        case 75:
        case 76:
        case 77:
IL_17C:
            switch (systemId)
            {
            case 102:
                LinkNavigationManager.OpenXMarketUI2();
                return;

            case 104:
                LinkNavigationManager.OpenZeroTaskUI();
                return;

            case 105:
                LinkNavigationManager.OpenPVPShopUI();
                return;

            case 106:
                LinkNavigationManager.OpenVIPUI2VipInvest();
                return;

            case 107:
                LinkNavigationManager.OpenRankUpUI();
                return;

            case 110:
                LinkNavigationManager.OpenMultiPVPUI();
                return;

            case 111:
                LinkNavigationManager.OpenMultiPVEUI();
                return;

            case 112:
                LinkNavigationManager.OpenPetTaskUI();
                return;
            }
            Debug.Log("<color=red>Error:</color>找不到超链接: systemId = " + systemId);
            goto IL_41F;

        case 7:
            UIManagerControl.Instance.OpenUI("LuckDrawUI", null, false, UIType.FullScreen);
            goto IL_41F;

        case 9:
            LinkNavigationManager.OpenFirstPayUI(finish_callback);
            return;

        case 11:
            LinkNavigationManager.OpenDailyTaskUI();
            goto IL_41F;

        case 13:
            LinkNavigationManager.OpenPVPUI();
            goto IL_41F;

        case 14:
            InstanceManagerUI.OpenGangFightUI();
            goto IL_41F;

        case 15:
            LinkNavigationManager.OpenSurvivalChallengeUI();
            goto IL_41F;

        case 16:
            UIManagerControl.Instance.OpenUI("ElementInstanceUI", null, false, UIType.FullScreen);
            goto IL_41F;

        case 17:
            InstanceManagerUI.OpenSpecialInstanceUI();
            goto IL_41F;

        case 18:
            InstanceManagerUI.OpenEliteDungeonUI();
            goto IL_41F;

        case 19:
            MultiPlayerManager.Instance.OpenMultiPlayerUI(10002, "多人副本");
            goto IL_41F;

        case 21:
            LinkNavigationManager.OpenEquipStrengthenUI(EquipLibType.ELT.Weapon, finish_callback);
            return;

        case 22:
            LinkNavigationManager.OpenEquipGemUI(EquipLibType.ELT.Weapon, null);
            goto IL_41F;

        case 24:
            LinkNavigationManager.OpenPetLevelUI();
            goto IL_41F;

        case 25:
            LinkNavigationManager.OpenPetStarUI();
            goto IL_41F;

        case 27:
            InstanceManagerUI.OpenBountyUI();
            goto IL_41F;

        case 28:
            goto IL_41F;

        case 29:
            CurrenciesUIViewModel.Instance.OnClickGold();
            goto IL_41F;

        case 31:
            EnergyManager.Instance.BuyEnergy(null);
            goto IL_41F;

        case 32:
            LinkNavigationManager.OpenVIPUI2VipLimit();
            return;

        case 33:
            LinkNavigationManager.OpenVIPUI2Recharge();
            return;

        case 35:
            LinkNavigationManager.OpenActorUI(delegate
            {
                ActorUI actorUI = UIManagerControl.Instance.GetUIIfExist("ActorUI") as ActorUI;
                if (!actorUI)
                {
                    return;
                }
                actorUI.LogicClickTabToWing();
                if (finish_callback != null)
                {
                    finish_callback.Invoke();
                }
            });
            return;

        case 37:
            LinkNavigationManager.OpenEquipStarUpUI(EquipLibType.ELT.Weapon, finish_callback);
            return;

        case 38:
            LinkNavigationManager.OpenEquipWashUI(EquipLibType.ELT.Weapon, finish_callback);
            return;

        case 39:
            LinkNavigationManager.OpenEquipEnchantmentUI(EquipLibType.ELT.Weapon, finish_callback);
            return;

        case 45:
            LinkNavigationManager.OpenGuildUI(null);
            return;

        case 46:
            UIStackManager.Instance.PopTownUI();
            MainTaskManager.Instance.ExecuteTask(MainTaskManager.Instance.RingTaskId, false);
            goto IL_41F;

        case 48:
            UIStackManager.Instance.PopTownUI();
            goto IL_41F;

        case 54:
            InstanceManagerUI.OpenSpecialInstanceGuardUI();
            goto IL_41F;

        case 55:
            LinkNavigationManager.OpenTramcarUI();
            goto IL_41F;

        case 56:
            InstanceManagerUI.OpenSpecialInstanceAttackUI();
            goto IL_41F;

        case 61:
            LinkNavigationManager.OpenMemCollabUI();
            goto IL_41F;

        case 62:
            LinkNavigationManager.OpenXMarketUI();
            return;

        case 63:
            InstanceManagerUI.OpenSpecialInstanceExperienceUI();
            goto IL_41F;

        case 65:
            LinkNavigationManager.OpenGodSoldierUI();
            goto IL_41F;

        case 66:
            LinkNavigationManager.OpenMushroomHitUI();
            goto IL_41F;

        case 67:
            LinkNavigationManager.OpenGodWeaponUI();
            return;

        case 68:
            LinkNavigationManager.OpenBossBookUI();
            return;

        case 71:
            UIManagerControl.Instance.OpenUI("RadarMapUI", UINodesManager.NormalUIRoot, false, UIType.FullScreen);
            goto IL_41F;

        case 74:
            LinkNavigationManager.OpenHuntUI(0);
            return;

        case 78:
            LinkNavigationManager.OpenEquipSuitForgeUI(EquipLibType.ELT.Weapon, finish_callback);
            return;

        case 79:
            LinkNavigationManager.OpenFriendUI();
            return;
        }
        goto IL_17C;
IL_41F:
        if (finish_callback != null)
        {
            finish_callback.Invoke();
        }
    }
Esempio n. 5
0
 private void Awake()
 {
     ActorUI.Instance = this;
     base.AwakeBase(BindingContext.BindingContextMode.MonoBinding, false);
 }