public override void Serialize(BinaryWriter writer)
 {
     base.Serialize(writer);
     writer.Write(Actors.Count);
     foreach (ActorRemoteInfo actor in Actors)
     {
         ActorRemoteInfoSerializer.Serialize(actor, writer);
     }
 }
        public override void Deserialize(BinaryReader reader)
        {
            base.Deserialize(reader);
            int count = reader.ReadInt32();

            Actors = new List <ActorRemoteInfo>(count);
            for (int i = 0; i < count; i++)
            {
                Actors.Add(ActorRemoteInfoSerializer.Deserialize(reader));
            }
        }