public static void AddBuffs(RoleData roleData, ActorBuff actorBuff, List <Buff> buffs) { for (int i = 0; i < buffs.Count; i++) { actorBuff.AddBuff(roleData, buffs[i]); } }
public static void AddBuff(RoleData roleData, ActorBuff actorBuff, Buff buff) { actorBuff.AddBuff(roleData, buff); }