// Use this for initialization
 void Start()
 {
     recorder = GetComponent <ActivityRecorder>();
 }
Esempio n. 2
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 public void InjectRecorder(ActivityRecorder r)
 {
     ar = r;
 }
 // Update is called once per frame
 void Update()
 {
     transform.rotation = skull.transform.rotation;
     recorder           = GameObject.Find("ActivityRecording").GetComponent <ActivityRecorder>();
 }