// Update is called once per frame void Update() { if (GameController.GameActive && Input.GetMouseButtonDown(0)) { List <CookObjectController> activeCopy = new List <CookObjectController>(Active); foreach (CookObjectController cookObject in activeCopy) { cookObject.CheckIfRemoved(); } if (!AnyRemoved) { Vector3 mousePosition = Input.mousePosition; Vector3 worldPosition = MainCamera.ScreenToWorldPoint(mousePosition); worldPosition.z = ZIndex; CookObjectController instantiated = Instantiate(CookObject); AudioSource SFXPlayer = instantiated.gameObject.AddComponent <AudioSource>(); SFXController SFX = instantiated.gameObject.AddComponent <SFXController>(); SFX.SFXPlayer = SFXPlayer; SFX.Meat = Meat; SFX.Sizzle = Sizzle; SFX.Spatula = Spatula; SFX.Fire = Fire; instantiated.GameController = GameController; instantiated.ScoreKeeper = Scorekeeper; instantiated.ActiveList = this; instantiated.MainCamera = Camera.main; instantiated.PlatingSound = PlatingSound; instantiated.SFX = SFX; instantiated.SFX.PlayMeat(); instantiated.SFX.PlaySizzle(); instantiated.gameObject.transform.position = worldPosition; bool within = WithinBounds(instantiated, GrillCollider); bool touching = IsTouching(instantiated, Active); if (within && !touching) { Active.Add(instantiated); } else { DestroyImmediate(instantiated.gameObject); } } else { AnyRemoved = false; } } }
public static void Start() { Countdown = new System.Timers.Timer { Interval = 250 }; Countdown.Elapsed += CountdownElapsed; if (!Directory.Exists("./cache/timers")) { Directory.CreateDirectory("./cache/timers"); } //knowing that it exists, proceed to read contents Active = new(); StreamReader reader; foreach (String s in Directory.GetFiles("./cache/timers")) { //keep this from throwing a fatal error //if an exception occurs, it just means the timer adding procedure took a little longer than usual try { reader = new StreamReader(File.OpenRead(s)); Active.Add(JsonConvert.DeserializeObject <Timer>(reader.ReadToEnd())); reader.Close(); } catch { } } Countdown.Start(); }
public override ISegment Add(ISegment segment) { switch (segment.SegmentType) { case SegmentType.Field: case SegmentType.Value: case SegmentType.Query: case SegmentType.Group: case SegmentType.Compare: ISegment result = Active != null?Active.Add(segment) : segment; if (result.SegmentType == SegmentType.Compare && ((CompareSegment)result).Right != null) { AddSub(result); ((CompareSegment)result).Parent = this; Active = null; } else { Active = result; } return(this); case SegmentType.Merge: var mergeSegment = (MergeSegment)segment; mergeSegment.AddSub(this); Parent = mergeSegment; return(mergeSegment); default: return(this); } }
/// <summary> /// pushes a contact onto the end of the list since that is where all new contacts will be added. /// </summary> public void AddContact() { Thermal.Add(0); ThermalYear.Add(0); EM.Add(0); EMYear.Add(0); Active.Add(0); ActiveYear.Add(0); }
public Plans(Plan[] plans) { foreach (var plan in plans) { if (plan.IsActive) { Active.Add(plan); } plansById.Add(plan.Id, plan); All.Add(plan); if (plan.IsDefault) { Default = plan; } } if (Default == null) { Default = All[0]; } }
public static void AddTimer(Timer timer) { Countdown.Stop(); StreamWriter writer; if (!File.Exists($"./cache/timers/{timer.Identifier}")) { File.Create($"./cache/timers/{timer.Identifier}").Close(); } writer = new StreamWriter(File.Open($"./cache/timers/{timer.Identifier}", FileMode.Truncate)); writer.Write(JsonConvert.SerializeObject(timer)); writer.Close(); Active.Add(timer); Thread.Sleep(50); Countdown.Start(); }
// Callback Parse for Twitch API call static void ParseActiveViewers(object sender, DownloadStringCompletedEventArgs eventArgs) { state = RefreshViewerState.PARSING; if (eventArgs.Error != null) { throw new Exception("No chatters received from tmi.twitch.tv API - This can be ignored most of the time"); } if (eventArgs.Result != null) { Helper.Log("Twitch Active Chatters API: " + eventArgs.Result); } List <string> viewers = new List <string>(); // Parse chatters from list JSONNode resultNode = JSON.Parse(eventArgs.Result); if (resultNode["chatters"] != null) { JSONNode chatters = resultNode["chatters"]; string[] viewerTypes = { "broadcaster", "vips", "moderators", "staff", "admins", "global_mods", "viewers" }; foreach (string type in viewerTypes) { for (int i = 0; i < chatters[type].Count; i++) { Active.Add(TwitchViewer.GetViewer(chatters[type][i])); } } } state = RefreshViewerState.FINISHED; }
/// <summary> Adds object. </summary> public void Add(T toAdd) { Active.Add(toAdd); Stored.Remove(toAdd); }
public Paths(Cave start) { Active.Add(new Path(start)); }