// ReSharper disable once TooManyDependencies public BackPropagationNeuralNetwork(NeuralNetworkConfiguration configuration) { _numberOfInputNodes = configuration.NumberOfInputNodes; _numberOfHiddenNodes = configuration.NumberOfHiddenNodes; _numberOfOutputNodes = configuration.NumberOfOutputNodes; _hiddenBiases = new double[configuration.NumberOfHiddenNodes]; _hiddenOutputs = new double[configuration.NumberOfHiddenNodes]; _outputBiases = new double[configuration.NumberOfOutputNodes]; _outputs = new double[configuration.NumberOfOutputNodes]; _inputs = new double[configuration.NumberOfInputNodes]; _function = configuration.ActivationFunction; _previousHiddenBiasesDelta = new double[configuration.NumberOfHiddenNodes]; _previousOutputBiasesDelta = new double[configuration.NumberOfOutputNodes]; _hiddenOutputWeights = NeuralNetworkHelpers.CreateMatrix(configuration.NumberOfHiddenNodes, configuration.NumberOfOutputNodes); _hiddenInputWeights = NeuralNetworkHelpers.CreateMatrix(configuration.NumberOfInputNodes, configuration.NumberOfHiddenNodes); _previousHiddenInputWeightDelta = NeuralNetworkHelpers.CreateMatrix(configuration.NumberOfInputNodes, configuration.NumberOfHiddenNodes); _previousHiddenOutputWeightDelta = NeuralNetworkHelpers.CreateMatrix(configuration.NumberOfHiddenNodes, configuration.NumberOfOutputNodes); _numberOfWeights = DetermineNumberOfWeightsAndBiases(); InitializeWeights(); }
public LayerBuilder(int size, int connections, float lr, float mo, ANNOperationsEnum operation, ActivationFunctionEnum activation, EnumOptimizerFunction optmizator) { this.size = size; this.connections = connections; this.lr = lr; this.mo = mo; this.operation = operation; this.activation = activation; this.optmizator = optmizator; }
public LayerCreatorOptmizerMultiple(int size, int[] connections, float lr, float mo, ANNOperationsEnum activator, ActivationFunctionEnum tANH) { this.size = size; this.connections = connections; this.lr = lr; this.mo = mo; this.operation = activator; this.activation = tANH; }
public LayerCreatorOptmizer(int size, int connections, float lr, float mo, ANNOperationsEnum operation, ActivationFunctionEnum activation) { this.size = size; this.connections = connections; this.lr = lr; this.mo = mo; this.activation = activation; this.operation = operation; }