public override void StartEvent() { base.StartEvent(); targets = GameObject.Find("Students"); chalk = GameObject.Find("PackOfChalk 2"); //tc = targets.GetComponent<Target_Control>(); act = targets.GetComponent <ActivateStudents>(); chalk_throw_tutorial_point = chalk.transform.Find("Chalk_Grab_Tutorial_Point").gameObject; chalk_throw_tutorial_point.SetActive(true); script = chalk_throw_tutorial_point.GetComponent <Tutorial_Point_Anim_Control>(); act.Restart(); activate(); }
private void Start() { offset = new Vector3(0.1f, 1.8f, 0.0f); clawGameObject = GameObject.Find("Claw(Clone)/ClawBelka/ClawHolder/Claw/ClawPiston/Head"); students = GameObject.Find("Students").GetComponent <ActivateStudents>(); cntrl = GameObject.FindGameObjectWithTag("Claw").GetComponent <ClawControl>(); head = clawGameObject.GetComponent <Animator>(); clawNeck = GameObject.Find("Claw(Clone)/ClawBelka/ClawHolder/Claw").GetComponent <Animator>(); student = RandStudent(); studentTransform = student.transform; defaultLocation = studentTransform.position; clawTransform = clawGameObject.transform; studentAnimator = student.gameObject.transform.GetChild(1).GetChild(0).gameObject.GetComponent <AnimationControll>(); //destination = GameObject.Find("Destination"); destination = GameObject.Find("Destination(Clone)"); destinationTransform = destination.transform.position; }