public List <CandidateState> getSuccessors() { List <string> list = this._actionsState.getAction(); List <CandidateState> successors = new List <CandidateState>(); foreach (string action in list) { ActionStateInterface state = this._actionsState.doAction(action); CandidateState successor = new CandidateState(state, this, action); this._ChildrenStates.Add(successor); successors.Add(successor); } return(successors); }
public CandidateState(ActionStateInterface pActionState, CandidateState pParentCandidateStatus = null, string pCurrentAction = null) { this._actionsState = pActionState; this._action = pCurrentAction; this._parentActionState = pParentCandidateStatus; }
public UninformedSearch(ActionStateInterface pInitialState, List <ActionStateInterface> pFinalState) { this._initialState = pInitialState; this._finalState = pFinalState; }