private void Awake()
 {
     animator       = GetComponent <Animator>();
     actionSheduler = GetComponent <ActionSheduler>();
     baseStats      = GetComponent <BaseStats>();
     expPopup       = GameObject.FindGameObjectWithTag("ExperiencePopup").GetComponent <ExperiencePopup>();
 }
 private void Awake()
 {
     NavMeshAgent   = GetComponent <NavMeshAgent>();
     health         = GetComponent <Health>();
     actionSheduler = GetComponent <ActionSheduler>();
     animator       = GetComponent <Animator>();
 }
Esempio n. 3
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 void Awake()
 {
     player         = GameObject.FindWithTag("Player");
     fighter        = GetComponent <Fighter>();
     health         = GetComponent <Health>();
     mover          = GetComponent <Mover>();
     actionSheduler = GetComponent <ActionSheduler>();
 }
        private void Awake()
        {
            mover          = GetComponent <Mover>();
            animator       = GetComponent <Animator>();
            actionSheduler = GetComponent <ActionSheduler>();
            equipment      = GetComponent <Equipment>();

            currentWeaponConfig = defaultWeaponConfig;
        }