protected override void RunTool() { var tool = new NewmanRunner(FileSystem, Environment, ProcessRunner, Tools, new FakeLog()); ActionSettings?.Invoke(Settings); tool.RunTool(InputFile, Settings); }
protected override void RunTool() { var tool = new AutoRestRunner(FileSystem, Environment, ProcessRunner, Tools, new FakeLog()); ActionSettings?.Invoke(Settings); var directoryPath = tool.Generate(InputFile, Settings); }
void InternalDoTriggerExit(GameObject other) { if (!m_ActiveTriggerObjects.Contains(other)) { return; } m_ActiveTriggerObjects.Remove(other); m_ExitAction.Invoke(); }
void InternalDoTriggerExit(GameObject other) { if (!m_ActiveTriggerObjects.Contains(other)) { return; } m_ActiveTriggerObjects.Remove(other); if (enabled) { m_OnObjectExit.Invoke(); } }
void InternalDoTriggerEnter(GameObject other) { if (!Filter(other)) { return; } --m_SkipFirst; if (m_SkipFirst > -1) { return; } if (!m_Repeating && m_SkipFirst != -1) { return; } m_ActiveTriggerObjects.Add(other); m_OnObjectEnter.Invoke(); }