/// <summary> /// Mueve la pieza a una fila / columna /// </summary> private void Move(ActionMoveModel action) { PieceBaseModel piece = GetPiece(action.Type, action.Color, action.From); // Mueve la pieza piece.Cell = action.To; piece.IsMoved = true; }
/// <summary> /// Obtiene el movimiento para deshacer el movimiento de una pieza /// </summary> private ActionViewMovement GetActionUndoMovePiece(ActionMoveModel action) { Figure piece = SearchPiece(action.Type, action.Color, action.To); // Cambia la posición de la pieza if (piece.Type != null) { return(new ActionViewMovement(ActionViewMovement.ActionType.Move, piece, action.From.Row, action.From.Column)); } else { return(null); } }
/// <summary> /// Obtiene una acción para mover una pieza /// </summary> private ActionViewMovement GetActionMovePiece(ActionMoveModel action) { Figure piece = SearchPiece(action.Type, action.Color, action.From); // Obtiene el movimiento if (piece.Type != null) { return(new ActionViewMovement(ActionViewMovement.ActionType.Move, piece, action.To.Row, action.To.Column)); } else { return(null); } }