protected void SelectActionMode(ActionModes mode) { selectedActionMode = mode; if (mode == ActionModes.Info) { infoButton.BackgroundTexture = infoSelected; selectButton.BackgroundTexture = selectNotSelected; } else if (mode == ActionModes.Select) { infoButton.BackgroundTexture = infoNotSelected; selectButton.BackgroundTexture = selectSelected; } }
void SelectActionMode(ActionModes mode) { selectedActionMode = mode; // Clear all button selections infoButton.BackgroundTexture = infoNotSelected; equipButton.BackgroundTexture = equipNotSelected; removeButton.BackgroundTexture = removeNotSelected; useButton.BackgroundTexture = useNotSelected; // Set button selected texture switch(mode) { case ActionModes.Info: infoButton.BackgroundTexture = infoSelected; break; case ActionModes.Equip: equipButton.BackgroundTexture = equipSelected; break; case ActionModes.Remove: removeButton.BackgroundTexture = removeSelected; break; case ActionModes.Use: useButton.BackgroundTexture = useSelected; break; } }
public BizDataGuid(ActionModes modes) { Modes = modes; Unique = Guid.NewGuid(); }
public void Kick(ActionModes mode = ActionModes.NORMAL) { currentTrigger = (mode == ActionModes.NORMAL) ? "isKicking" : "isKickingR"; OnTriggerUpdated(); }
public void Punch(ActionModes mode = ActionModes.NORMAL) { currentTrigger = (mode == ActionModes.NORMAL) ? "isPunching" : "isPunchingR"; OnTriggerUpdated(); }
public TestStepValueData(string name, string value, ActionModes actionMode) { Name = name; Value = value; ActionMode = actionMode; }
private void ShowDisableRemovedBuildingsWarning(int removedMapID, ActionModes actionMode) { // show alert window Warning_DisablingRemovedBuilding.Visibility = System.Windows.Visibility.Visible; Map_List.IsEnabled = false; Load_Button.IsEnabled = false; Enable_Button.IsEnabled = false; Disable_Button.IsEnabled = false; Remove_Button.IsEnabled = false; this.currentActionMode = actionMode; }