public void IntertuptAction(ActionInteruptType interuptType /*What caused the action to end prematurly*/) { foreach (ActionInteruptType type in currentAction.PossibleInterrupts) { if (type == interuptType && type != ActionInteruptType.None) { EndAction(type); break; } } }
public void EndAction(ActionInteruptType interruptType = ActionInteruptType.None) { runningAction = false; if (runAction != null) { StopCoroutine(runAction); } currentAction = null; FireActionStoppedEvent(); if (interruptType == ActionInteruptType.None) { return; } }