Esempio n. 1
0
 // Methods
 public static bool GetGeneralManipulatePosRot(ActObjBase actObj, out Vector3 worldPos, out Quaternion worldRotQ)
 {
     worldPos  = default;
     worldRotQ = default;
     return(default);
Esempio n. 2
0
        private IEnumerator UpdateLoop_() => default;         // 0x008017A0-0x00801810

        private void ActObjUnloadEventHandler_(ActObjBase actObj)
        {
        }                                                                                                    // 0x00801870-0x00801A90