void Start() { currentTime = 0; achievements = GameObject.FindGameObjectWithTag("Achievements"); player = GameObject.FindGameObjectWithTag("Player"); player.transform.position = GameObject.FindGameObjectWithTag("SpawnPoint").transform.position; if (player.GetComponent <PlayerController>().levelCounter == 1) { PlayerPrefs.SetString("FoundSecretLevel", "False"); } // Questzuweisung try { achievmentDisplay = GameObject.FindGameObjectWithTag("CollectAHatAchievement").GetComponent <AchievmentDisplay>(); } catch {} //Bug mit dem animationScreen try { transitionAnim.GetComponentInChildren <Animator>(); } catch { } }
// Start is called before the first frame update void Start() { try { achievmentDisplay = GameObject.FindGameObjectWithTag("SecondLap").GetComponent <AchievmentDisplay>(); } catch { } }
public void Start() { try { achievmentDisplay = GameObject.FindGameObjectWithTag("HitTheWallAchievement").GetComponent <AchievmentDisplay>(); } catch { } }
private void Start() { weaponFire = GameObject.Find("FireParticles"); try { achievmentDisplay = GameObject.FindGameObjectWithTag("HotFork").GetComponent <AchievmentDisplay>(); } catch { } }
// Use this for initialization void Start() { audiomanager = FindObjectOfType <AudioManager>(); try { achievementDisplay = GameObject.FindGameObjectWithTag("FindSecretsAchievement").GetComponent <AchievmentDisplay>(); } catch { } }
public void Start() { audioManager = FindObjectOfType <AudioManager>(); try { achievmentDisplay = GameObject.FindGameObjectWithTag("CollectAHatAchievement").GetComponent <AchievmentDisplay>(); } catch { } }
private void Update() { currentTime += Time.deltaTime; try { if (GameObject.FindGameObjectWithTag("SpeedRun").GetComponent <AchievmentDisplay>() != null && speedRunDisplay == null) { speedRunDisplay = GameObject.FindGameObjectWithTag("SpeedRun").GetComponent <AchievmentDisplay>(); } } catch { } }
private void Start() { player = GameObject.FindGameObjectWithTag("Player"); anim = GetComponentInChildren <Animator>(); try { achievmentDisplay = GameObject.FindGameObjectWithTag("StepOnTrapsAchievement").GetComponent <AchievmentDisplay>(); } catch { } }
private void Update() { if (achievmentDisplay == null && levelCounter < 2) { try { achievmentDisplay = GameObject.FindGameObjectWithTag("StepOnTrapsAchievement").GetComponent <AchievmentDisplay>(); } catch { } } if (spawnPoint == null) { spawnPoint = GameObject.FindGameObjectWithTag("SpawnPoint"); } }
// Use this for initialization void Start() { alive = true; health = startHealth; ec = FindObjectOfType <EventController>(); audioManager = FindObjectOfType <AudioManager>(); try { achievmentDisplay = GameObject.FindGameObjectWithTag("NoWeaponAchievement").GetComponent <AchievmentDisplay>(); } catch { } if (healthBarSlider != null) { healthBarSlider.value = CalculateHealth(); } }
// Use this for initialization void Start() { audioManager = FindObjectOfType <AudioManager>(); vaseAnim = GetComponent <Animator>(); try { achievmentDisplay = GameObject.FindGameObjectWithTag("DestroyVasesAchievement").GetComponent <AchievmentDisplay>(); } catch { } if (isBroken == true) { vaseAnim.Play("BrokenIdle"); GetComponent <Collider2D>().enabled = false; if (shadow != null) { shadow.SetActive(false); } } }