Esempio n. 1
0
    public void CreateAchievementPanels()
    {
        if (achievementPanelPrefab == null || achievementPanelContent == null)
        {
            return;
        }

        for (int i = 0; i < Game.current.achievementManager.playerAchievements.Count; i++)
        {
            GameObject achivementPanelClone = Instantiate(achievementPanelPrefab) as GameObject;
            achivementPanelClone.transform.SetParent(achievementPanelContent, false);

            PlayerAchievement playerAchievement = Game.current.achievementManager.playerAchievements [i];
            if (playerAchievement == null)
            {
                return;
            }

            AchievementPanel achievementButton = achivementPanelClone.GetComponent <AchievementPanel> ();
            if (achievementButton != null)
            {
                achievementButton.SetAchievementPanel(playerAchievement);
            }
        }
    }
    static public void unlockAchievement(Achievement a)
    {
        //Check first to see that the achievement is not already complete
        GameManager manager = GameObject.FindObjectOfType <GameManager>();

        if (!GetAchievement(a.name, manager.achievementList).isCompleted)
        {
            a.isCompleted = true;
            AchievementPanel panel = GameObject.FindObjectOfType <AchievementPanel>();
            panel.setInfo(a.name);
            panel.TriggerAnimation();

            SaveDataReader.SaveData();
        }
    }
        private void SetupNetworkConnection()
        {
            // Setup Access Endpoint
            var url = "ec2-52-90-46-132.compute-1.amazonaws.com";

            // Debug
            //var url = "localhost:51216/";

            var httpEndPoint = $@"http://{url}";
            //var httpEndPoint = "http://*****:*****@"ws://{url}/Websocket/WsChatHandler.ashx";
            var sessionEventEndpoint = $@"ws://{url}/Websocket/WsSessionEventHandler.ashx";
            var connexionEndpoint    = $@"ws://{url}/Websocket/WsConnexionHandler.ashx";

            // Websocket endpoint
            WebsocketChatAccess.Instance = new WebsocketChatAccess(chatEndpoint);
            SessionEventWebsocketAccess.Initialize(sessionEventEndpoint);
            ConnexionWebsocketAccess.Instance = new ConnexionWebsocketAccess(connexionEndpoint);

            // Http endpoint
            UserAccess.Instance        = new UserAccess(httpEndPoint);
            ProfileAccess.Instance     = new ProfileAccess(httpEndPoint);
            FriendAccess.Instance      = new FriendAccess(httpEndPoint);
            GameAccess.Instance        = new GameAccess(httpEndPoint);
            PingAccess.Instance        = new PingAccess(httpEndPoint);
            LeaderboardAccess.Instance = new LeaderboardAccess(httpEndPoint);
            ZoneAccess.Instance        = new ZoneAccess(httpEndPoint);
            DailyAccess.Instance       = new DailyAccess(httpEndPoint);

            // Setup Chat
            Chatmenu             = new ChatMenu();
            ChatPanel.Content    = Chatmenu;
            ChatPanel.Visibility = Visibility.Hidden;

            // Setup Achievement panel
            Achievement = new AchievementPanel();
            AchievementPanel.Content = Achievement;
            Achievement.HideAchievement();

            // Setup Message Panel
            var defaultMessage = new MessagePresenter();

            SetMessage(defaultMessage);
            defaultMessage.IsVisible = false;
        }
Esempio n. 4
0
    void TriggerAchievementAnimation(AchievementBase ach)
    {
        RectTransform canvasRect = canvas.GetComponent <RectTransform>();
        float         midX       = canvasRect.rect.width * 0.5f;
        float         height     = canvasRect.rect.height;
        GameObject    panel      = Instantiate(achievementPanel);
        RectTransform panelRect  = panel.GetComponent <RectTransform>();

        //Set Parent
        panel.transform.SetParent(canvas.transform, false);
        //Set Scale
        float dx = canvasRect.rect.width - panelinfo.width;
        float dy = height - panelinfo.height;

        panelRect.sizeDelta = new Vector2(-dx, -dy);

        //Set Pos
        Vector3 endPos; //= new Vector3(0, height * 0.5f - panelinfo.height * 0.5f - panelinfo.offsetFromTop - panelinfo.height * activepanels.Count);
        Vector3 firstEndReference = new Vector3(0, height * 0.5f - panelinfo.height * 0.5f - panelinfo.offsetFromTop);

        if (activepanels.Count <= 0)
        {
            endPos = new Vector3(0, 0, 0);
        }
        else
        {
            endPos = new Vector3(0, -panelinfo.height);
        }
        Vector3 startPos = new Vector3(0, height * 0.5f + panelinfo.height * 0.5f);

        panelRect.localPosition = startPos;
        float moveSpd = (firstEndReference - startPos).magnitude / panelinfo.moveTime;

        //Init values/text
        AchievementPanel panelScript = panel.GetComponent <AchievementPanel>();

        panelScript.Init(ach.ach_name, ach.description);

        ActivePanelInfo api = new ActivePanelInfo(panel, panelinfo.lifeTime, startPos, endPos, panelinfo.moveTime);

        api.moveSpd = moveSpd;
        activepanels.Add(api);
    }