/// <summary> /// Set the madeProgress variable is event is called /// </summary> /// <param name="sender"></param> /// <param name="args"></param> private static void AcProgressChanged(IAchievementCondition sender, AchievementConditionProgressChangedArgs args) { madeProgress = true; }
/// <summary> /// Set the madeProgress variable is event is called /// </summary> /// <param name="sender"></param> /// <param name="args"></param> private static void AcProgressChanged(IAchievementCondition sender, AchievementConditionProgressChangedArgs args) { madeProgress = true; }