public string ToClassDefinition() { return(string.Format( "{0}{1} {2} {3}({4})", Accessability.ToString().ToLower(), Options.GenerateVirtualMethods?" virtual":"", ReturnType, Name, GetParameterList())); }
public Pile(Visibility visibility, PileType pileType, Accessability accessibility, float hAlignPercent, float vAlignpercent, Player owner, List <Card> listOfCards, int pileNo) { Visibility = visibility; PileType = pileType; Accessibility = accessibility; HAlignPercent = hAlignPercent; VAlignPercent = vAlignpercent; Owner = owner; Cards = listOfCards ?? new List <Card>(); PileNo = pileNo; }
public Car() //дописать, !!дописано наверно!! { this.numberPlate = ""; this.colour = ""; this.mileage = ""; this.accidentHistory = ""; this.price = ""; this.size = Size.large; this.numDoors = NumDoors.two; this.numSeats = NumSeats.two; this.bodyType = BodyTypes.Saloon; this.accessability = Accessability.sold; this.transmissionType = Transmissiontype.manual; this.dateArrival = DateTime.Today; this.dateSell = new DateTime(); //вернет 01 01 01 }
public void CheckIfPileIsCreatedWithTheCorrectParameters() { //Arrange Visibility pileVisibility = Visibility.VisibleToNoOne; PileType pileType = PileType.Deck; Accessability pileAccessability = Accessability.AccessableToAll; float hAlignPercent = 0.5f; float vAlignPercent = 0.6f; Player player = new Player("testName", 1, Color.Red); int pileNo = 0; //Act Pile pile = new Pile(pileVisibility, pileType, pileAccessability, hAlignPercent, vAlignPercent, player, null, pileNo); //Assert Assert.AreEqual(pileVisibility, pile.Visibility); Assert.AreEqual(pileType, pile.PileType); Assert.AreEqual(pileAccessability, pile.Accessibility); Assert.AreEqual(hAlignPercent, pile.HAlignPercent); Assert.AreEqual(vAlignPercent, pile.VAlignPercent); Assert.AreEqual(player, pile.Owner); Assert.IsNotNull(pile.GetCards()); }