void DrawHand(ColorImagePoint cp) { double newLeft = cp.X - LeftHand.Width / 2; double newTop = cp.Y - LeftHand.Height / 2; Canvas.SetLeft(LeftHand, newLeft); Canvas.SetTop(LeftHand, newTop); if (newLeft < 100 && newTop < 100) { AcceptButton.Hovering(); } else { AcceptButton.IsChecked = false; AcceptButton.Release(); } }