public static AccelerationMgSq LerpUnclamped(AccelerationMgSq a, AccelerationMgSq b, float t) { return(new AccelerationMgSq(Mathf.LerpUnclamped(a.Float, b.Float, t))); }
public static AccelerationMgSq Max(AccelerationMgSq a, AccelerationMgSq b) { return(new AccelerationMgSq(Mathf.Max(a.Float, b.Float))); }
public static AccelerationMgSq Clamp(AccelerationMgSq value, AccelerationMgSq min, AccelerationMgSq max) { return(new AccelerationMgSq(Mathf.Clamp(value.Float, min.Float, max.Float))); }
public static AccelerationMgSq Clamp01(AccelerationMgSq value) { return(new AccelerationMgSq(Mathf.Clamp01(value.Float))); }